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Spoiler Summed Up Details on Skyward Sword from the Show Floor

Sarianae

Infinite Dreamer
Joined
Nov 21, 2010
Location
Storybrooke, Maine
Hey guys, Zelda Informer posted up an article detailing what's been gathered from talking to reps on the show floor, and I thought I'd relay it here since they mention some interesting tidbits.

The following comes from Alex Plant:

~~~~~~~~~~~

"The basic plot structure of Skyward Sword goes as follows: Link and Zelda live in the land of Skyloft, high above the surface world below. One day Link participates in a birdriding competition as part of a festival celebration. The winner of the competition gets a prize from Zelda. After winning the prize, Link takes Zelda out on a date and flies her over the clouds on his bird (okay, so the game's probably less 'high school' about it, but I figure this gets the point across). That's when disaster strikes.

A giant tornado appears, sucking Zelda down to the surface world. Link gets charged with rescuing her and receives his traditional green garb as well as the titular Skyward Sword. It's at this point that we meet the sword's spirit companion, Phi - she'll guide Link as he journeys across the surface to rescue Zelda.

From there, Link travels down to the surface and enters the Sky Temple (the demo dungeon), where he suspects Zelda is hidden. After fighting through the traps, he encounters Ghirahim, the Demon Lord who rules the surface realm, who states that he and his tribe - yes, he's not alone - are after Zelda. You duel him, he escapes, and the adventure continues from there...

Other details we picked up, in short list form:

a) The bird demo is not the very, very beginning of the game; you'll be meeting the people of Skyloft and going through some story sequences first

b) You can press Down on the D-pad at any time the pointer is engaged to recalibrate the controller
Phi is actually voice-acted, and speaks in Midna-like gibberish

c) Dungeons are heavily non-linear, and there are significant portions of even just the part of the Sky Temple we experience on the show floor that can be skipped (including the Beetle upgrade)

d) You can actually stun Ghirahim during the first phase of the fight by moving your sword in a circle to confuse him, similar to the eyeball obstacles; wait for an opening, and strike! You don't actually need to do this to defeat him, though, so it looks as though bosses as well as dungeons can be tackled in multiple ways and don't have one set solution

e) Ghirahim may actually not be the final boss"


~~~~~~~~~~~

They also mentioned that another collab video with ZU might be coming so look out for that a little later.

:EDIT: Linking to EternalNocturne's thread, she posted up video details if you're interested~
 
Last edited:

HylianPancake

The Pancake Pokemon
Joined
Feb 22, 2011
Location
Castle Town Pancakes
A giant tornado appears, sucking Zelda down to the surface world. Link gets charged with rescuing her and receives his traditional green garb as well as the titular Skyward Sword. It's at this point that we meet the sword's spirit companion, Phi - she'll guide Link as he journeys across the surface to rescue Zelda.

From there, Link travels down to the surface and enters the Sky Temple (the demo dungeon), where he suspects Zelda is hidden. After fighting through the traps, he encounters Ghirahim, the Demon Lord who rules the surface realm, who states that he and his tribe - yes, he's not alone - are after Zelda. You duel him, he escapes, and the adventure continues from there...
Just this alone makes me think that SS will have a plot better than almost all the Zelda games.

Other details we picked up, in short list form:

a) The bird demo is not the very, very beginning of the game; you'll be meeting the people of Skyloft and going through some story sequences first
Figured. Don't really mind, and I'd like the chance to meet some fellow Skyloftians.

b) You can press Down on the D-pad at any time the pointer is engaged to recalibrate the controller
Phi is actually voice-acted, and speaks in Midna-like gibberish
Yay! I <3 Gibberish Voice Acting!

c) Dungeons are heavily non-linear, and there are significant portions of even just the part of the Sky Temple we experience on the show floor that can be skipped (including the Beetle upgrade)
AWESOMMMMMMMME.

d) You can actually stun Ghirahim during the first phase of the fight by moving your sword in a circle to confuse him, similar to the eyeball obstacles; wait for an opening, and strike! You don't actually need to do this to defeat him, though, so it looks as though bosses as well as dungeons can be tackled in multiple ways and don't have one set solution
Interesting. :yes:

e) Ghirahim may actually not be the final boss"[/COLOR]
Eh...kind of figured. I mean, he's the first boss...
 

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