ihateghirahim
The Fierce Deity
- Joined
- Jan 16, 2013
- Location
- Inside the Moon
I was thinking about that one part in SS where you lose all your items and have to sneak around enemies in order find your way back, and the enemy avoidacne sectors in WW. I, for one, enjoy the idea of Link having to stealthily avoid his opponents. It adds a dimension to Zelda gameplay we don't usually see, and I think if its given more development, it could be a really great part of a future game. What if Link had to sneak around enemy camps at night, or had the option to sneak through certain challenges, thus granting more variety and player choice and replayability. What if Link could crawl around through grass and sneak up on enemies or have to hide to avoid monsters that fly about the fields? I want to see more stealth aspects in Zelda. Do you guys want to see more, and what else might you implement?