Not when you invalidate their opinions by saying they don't understand.
It's like saying I hate BotW because I can't mow grass for rupees. Nothing wrong with feeling like that but it does mean you dislike a game mechanic specifically put in by Nintendo to differetiate it from all other Zelda games. It's kind of like hating BotW for being BotW.
Also I never said "he didn't understand". He just said weapons break too quicky. My reply was basically "that's now Nintendo intentially designed it."
Also he and I disagree on the skyward Swotd shield breaking mechanic. I don't like it, he does. You didn't mention that at all. Just another difference of opinion.
What? Why did you quote me. I never called anyone a noob.
You didn't call anyone a noob, just like I never said "you don't you understand" or anything similar.
You mentioned Skyward Sword's shields breaking easily. I used my shields extensively in that game and they rarely broke. The only exception was the wooden shield at the beginning. The metal shields you get later in that game are very sturdy. Imo, the shield breaking mechanic was executed perfectly in that game.
I understand that perfectly and still don't like it. To me it just geels out of place in the game because the game is not based on resource management like BotW is. Also getting a new shield takes material farming to get. Anyway shields in SS are totally optional anyway. You don't need them to beat the game. Sure I used the unbreakable shield on the last boss but you can beat it without a shield too. But that's ok differences of opinion are cool
I get what Aonuma is saying. I don't agree with it. It makes the game more resource management than weapon experimentation. That's not a bad thing at all, just not what Aonuma said it would like.