Actually... there are some subtleties to the bow/slingshot that I don't think many (any?) previews have touched upon. First and foremost, the slingshot allows z-targeting and the bow does not. The bow MUST be used in first person, as far as I can tell. The thing is, z-targeting with the slingshot doesn't ensure you will hit something this time like other games: you need to target with the sensor and put the crosshair over the enemy. Also, its range is fairly short. The bow, on the other hand, needs to be readied for a little bit longer.. and.. if the text dumps are a reflection of the final game, the quiver counts and slingshot counts are as follows:
quiver: 5, 10, 15
seed satchel: 10, 20, 30
so the bow's power is made up for by the fact you get very few arrows to keep around
OK... I'm having trouble with using the bombs in an underhanded style. More often than not, he'll just go back up to a standing position instead of rolling it?