- Joined
- Oct 22, 2010
So I've been watching gloverrandall's Skyward Sword walkthrough before I get SS on Christmas (we already got it, I just have to wait till Christ mas to get it, don't ask), and I wanted to make a sort of before I play it and after I play it review, I'm actually curious to see what has changed in my feelings when I've actually played it. So here's the before review up to when you defeat The Imprisoned the 2nd time.
I love the beginning story of the goddess. How can you get that far back with any other game? This is almost definitely the last Zelda game that will go back that far in time, at least for a while. When you start, I like the sequence with the letter and Link's dream, then waking up to Zelda's note. I also like the ceremony, the bird controls, and the awesome graphics in the zutscene where Zelda falls off her Loftwing. Getting back to the real gameplay, the sword controls are the b est in any Zelda game, especially when you're just pressing B to swing your sword. I'm glad I'm right handed, too, cuz in the Lanayru Mines, gloverrandall mentions how it's hard to pull off some sword slashes, especially horizontal ones. Anyways, on to Faron. At least Goron's are present! Geez, that old lady's creepy, though.... but when he get's to the temple, it's all worth it. Sadly, though, no compass is present in this 3D title. It kinda nakes me sad, because I can remember every time I opened a chest hoping it was the dungeon item, only to find that stupid thing... until I figured out that the dungeon item comes after the mini-boss. But it gave me memories, so I hope they bring it back. I'm not gonan talk about every single detail, so let's just move on to Ghirahim. That boss battle is still one of my favorite boss battles in SS, even from just watching it. Again, not every detail, so on to Eldin. The Earth Temple was cool, but the dungeon item was kinds stupid, since it was only a bomb bag that can only hold TEN BOMBS. But Scaldera... kinda dumb of a boss battle. Then Lanayru Mines. I liked the dungeon, although kind of long and wasteful, as gloverrandall mentions, some parts he thinks are just added in to make the game longer. Then the Ancient Cistern. I'm gonan really enjoy that dungeon, and I'm glad you get an item that you have to use the WiiMotion Plus to use it. Koloktos? Knocked my socks off. He's is the coolest boss EVER! (total exaggeration, I love plenty of bosses more than him) Off to the Sandship. That dungeon and boss (Tentalus) were cool, but a giant Krakken thing? On a boat? In teh middle of a storm? Nintendo went really old school with that one, but nonetheless, I liked it. The Fire Sanctuary was one of the dumbest dungeons, though, it was too easy, yet long. When I was watching the video, I couldn't help but want to yell, "Finish the dungeon already!" but that'd be weird, screaming at a computer screen... oh, I forgot The Imprisoned. After the Lanayru Mining Facility, you go to the Sealed Grounds and fight The Imprisoned, the imprisoned form of
Then the next three dungeons, then The Imprisoned the second time.
<><><><><><><><>
That's as far as I've gotten in the video walkthrough, so I'll update this every once in a while. So that's it for now, adios!
~Linkanon
I love the beginning story of the goddess. How can you get that far back with any other game? This is almost definitely the last Zelda game that will go back that far in time, at least for a while. When you start, I like the sequence with the letter and Link's dream, then waking up to Zelda's note. I also like the ceremony, the bird controls, and the awesome graphics in the zutscene where Zelda falls off her Loftwing. Getting back to the real gameplay, the sword controls are the b est in any Zelda game, especially when you're just pressing B to swing your sword. I'm glad I'm right handed, too, cuz in the Lanayru Mines, gloverrandall mentions how it's hard to pull off some sword slashes, especially horizontal ones. Anyways, on to Faron. At least Goron's are present! Geez, that old lady's creepy, though.... but when he get's to the temple, it's all worth it. Sadly, though, no compass is present in this 3D title. It kinda nakes me sad, because I can remember every time I opened a chest hoping it was the dungeon item, only to find that stupid thing... until I figured out that the dungeon item comes after the mini-boss. But it gave me memories, so I hope they bring it back. I'm not gonan talk about every single detail, so let's just move on to Ghirahim. That boss battle is still one of my favorite boss battles in SS, even from just watching it. Again, not every detail, so on to Eldin. The Earth Temple was cool, but the dungeon item was kinds stupid, since it was only a bomb bag that can only hold TEN BOMBS. But Scaldera... kinda dumb of a boss battle. Then Lanayru Mines. I liked the dungeon, although kind of long and wasteful, as gloverrandall mentions, some parts he thinks are just added in to make the game longer. Then the Ancient Cistern. I'm gonan really enjoy that dungeon, and I'm glad you get an item that you have to use the WiiMotion Plus to use it. Koloktos? Knocked my socks off. He's is the coolest boss EVER! (total exaggeration, I love plenty of bosses more than him) Off to the Sandship. That dungeon and boss (Tentalus) were cool, but a giant Krakken thing? On a boat? In teh middle of a storm? Nintendo went really old school with that one, but nonetheless, I liked it. The Fire Sanctuary was one of the dumbest dungeons, though, it was too easy, yet long. When I was watching the video, I couldn't help but want to yell, "Finish the dungeon already!" but that'd be weird, screaming at a computer screen... oh, I forgot The Imprisoned. After the Lanayru Mining Facility, you go to the Sealed Grounds and fight The Imprisoned, the imprisoned form of
the final boss, Demise.
<><><><><><><><>
That's as far as I've gotten in the video walkthrough, so I'll update this every once in a while. So that's it for now, adios!
~Linkanon