I want to say yes, but ultimately, it would probably break whatever game it's added in. As JuicieJ mentioned, it worked in Majora's Mask due to the fact that Link loses his rupees whenever he resets the three day cycle. It was not only a convenience, but was almost a necessity, as I would imagine that the game would be infuriating otherwise.
In other games, however, Link would become an infinite spending machine, defeating the purpose of having a limit on wallet space in the first place. Sure, the bank could be filled and the rupees within spent excessively in Majora's Mask, but doing so takes quite some time, requiring multiple repeats in time. Farming rupees would be limitless otherwise.
As much as a convenience as it would be, I think the limitations of the currency system are fine as they are.