- Joined
- May 11, 2011
Just a useless "what if" from me, but I wanted to get it off my chest and see if people thought this would have been a good idea...
It never sat well with me that Impa is the sage of the shadow temple. I guess it works, but it always stuck out as a bit of a sore thumb to me, because Impa is a recurring character throughout many zelda games, and I think it would have suited more to have a "one time" character be the sage of the shadow temple.
So who? I think it would have been great if it turned out to be the kid who plays around the graveyard, obviously 7 years older as a young adult, probably a similar age to Link. Furthermore, they should have named him Mido, as to go with the whole AOL towns named after the sages, plus Vah Medoh divine beast would make a little more sense too. As for the actual Mido, the useless Kokiri, just give him another name.
So what happened to Impa after the 7 years then? Well I thought, maybe she could be protecting Zelda in the temple of Light. So what about Sheik then? Well, have Sheik as his own character (yes, "his"), he could be the son of Impa, sent to guide Link. Then instead of revealing himself as Zelda, Sheik then sends Link to the temple of light to meet up with Zelda, but has to rescue her as beasts have taken over the temple of light, thus having to re-awaken Rauru, which means another dungeon - Light Temple.
And then after Zelda is rescued, she is immediately captured by Ganondorf and taken to his castle, with the rest of the game being the same again.
These changes would improve an already excellent game for me. A more suitable shadow temple sage, Sheik as his own character, and an additional dungeon. Alas though, just what ifs on my part.
Do you like this idea, or do you just prefer it as the way it is?
PS - I also think that the Moon from MM should have been a fully fledged dungeon.
It never sat well with me that Impa is the sage of the shadow temple. I guess it works, but it always stuck out as a bit of a sore thumb to me, because Impa is a recurring character throughout many zelda games, and I think it would have suited more to have a "one time" character be the sage of the shadow temple.
So who? I think it would have been great if it turned out to be the kid who plays around the graveyard, obviously 7 years older as a young adult, probably a similar age to Link. Furthermore, they should have named him Mido, as to go with the whole AOL towns named after the sages, plus Vah Medoh divine beast would make a little more sense too. As for the actual Mido, the useless Kokiri, just give him another name.
So what happened to Impa after the 7 years then? Well I thought, maybe she could be protecting Zelda in the temple of Light. So what about Sheik then? Well, have Sheik as his own character (yes, "his"), he could be the son of Impa, sent to guide Link. Then instead of revealing himself as Zelda, Sheik then sends Link to the temple of light to meet up with Zelda, but has to rescue her as beasts have taken over the temple of light, thus having to re-awaken Rauru, which means another dungeon - Light Temple.
And then after Zelda is rescued, she is immediately captured by Ganondorf and taken to his castle, with the rest of the game being the same again.
These changes would improve an already excellent game for me. A more suitable shadow temple sage, Sheik as his own character, and an additional dungeon. Alas though, just what ifs on my part.
Do you like this idea, or do you just prefer it as the way it is?
PS - I also think that the Moon from MM should have been a fully fledged dungeon.
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