Zelda is no stranger to cut content. Heck, the story of Windwakers development process can be mostly summed up with “so we had to scrap that idea.” Sometimes it’s for the best, but sometimes it legitimately pains you to know that a feature or idea that could’ve made the game so much better was dropped because they ran out of time. What was that feature for you?
I think the obvious answer for me would be the expanded underwater segments of Windwaker, but I wanna go smaller and say Ganondorfs inclusion in the Oracle games if only because of his design.
I’ve been thinking about this design a lot recently. They really scrapped the coolest design for Ganondorf in the entire series..
I think the obvious answer for me would be the expanded underwater segments of Windwaker, but I wanna go smaller and say Ganondorfs inclusion in the Oracle games if only because of his design.
I’ve been thinking about this design a lot recently. They really scrapped the coolest design for Ganondorf in the entire series..