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Revived Team Rating Thread

Terminus

If I was a wizard this wouldn't be happening to me
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So, looking through my post history, I found my old RMT thread for Generation Five. Since there's no dedicated Teambuilding section anymore, I figured we could do with a specialized thread for the purpose. I'll start us out:


Showdown YT Team #1
OU

Hail Hydreigon (Hydreigon) (M) @ Life Orb
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Dark Pulse
- Dragon Pulse
- Fire Blast
- Flash Cannon

Capsicle (Mamoswine) (M) @ Life Orb
Ability: Thick Fat
EVs: 204 Atk / 52 SAtk / 252 Spd
Naive Nature
- Earthquake
- Ice Shard
- Freeze-Dry
- Icicle Crash

Doom (Alakazam) @ Focus Sash
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Dazzling Gleam
- Shadow Ball
- Calm Mind

Stark (Aegislash) (M) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Shadow Sneak
- Sacred Sword
- Swords Dance
- King's Shield

Loki (Zoroark) (M) @ Focus Sash
Ability: Illusion
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Nasty Plot
- Flamethrower
- Dark Pulse
- Focus Blast

Parker (Galvantula) (M) @ Focus Sash
Ability: Unnerve
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Sticky Web
- Thunderbolt
- Bug Buzz
- Protect

Rate teams out of ten, offer criticism and suggestions for improvement.
 

Snow Queen

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Transwoman (she/her)
XY OU Monocolour Pink

Slurpuff (F) @ Weakness Policy
Trait: Unburden
EVs: 4 HP / 252 Atk / 76 SAtk / 176 Spd
Naughty Nature (+Atk, -SDef)
- Belly Drum
- Play Rough
- Return
- Flamethrower

Espeon (F) @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Baton Pass
- Calm Mind
- Dazzling Gleam
- Stored Power

Clefable (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Cosmic Power
- Stored Power
- Flamethrower
- Soft-Boiled

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Wish
- Toxic
- Seismic Toss
- Protect

Alomomola (F) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Toxic
- Wish
- Protect

Mesprit @ Leftovers
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Psychic
- Thunderbolt
- U-turn

This team works surprisingly well. Clefable is the star of the team with it's Cosmic Power/Stored Power combo, and Mesprit is usually the lead, setting up rocks. Espeon is my Bouncer and CM Passer. I've been trying to make a wall out of Alomamola, but that isn't working well. Slurpuff is my main Physical Attacker, though it's really hard to pull off Belly Drum.

Double post butt

Deoxys-D @ Red Card
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Taunt
- Magic Coat

Bolt (Manectric) (M) @ Manectite
Trait: Lightningrod
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
- Volt Switch

Talonflame (M) @ Leftovers
Trait: Flame Body
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Roost
- Brave Bird
- Flare Blitz
- Swords Dance

Robert (Volcarona) (M) @ Expert Belt
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain

Lee (Weavile) (M) @ Focus Sash
Trait: Pickpocket
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Knock Off
- Ice Punch
- Ice Shard
- Low Kick

Dancer (Azumarill) (M) @ Sitrus Berry
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Aqua Jet
- Play Rough
- Brick Break
 
Last edited:

Terminus

If I was a wizard this wouldn't be happening to me
Joined
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Location
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Only suggestion:

Axe Flamethrower on BellyPuff. Useless for a Physical Sweeper. Also, Alomomolla is useless in singles.


My test team for the tourney:

Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Sneak
- Sacred Sword
- Swords Dance
- King's Shield

Swampert @ Assault Vest
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Earthquake
- Power-Up Punch
- Avalanche

Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]

Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Surf
- Ice Beam
- Grass Knot
- Dark Pulse

Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 200 Atk / 56 Def / 252 Spe
Naive Nature
- Ice Shard
- Icicle Crash
- Earthquake
- Freeze-Dry

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Hidden Power [Fighting]
 

Snow Queen

Mannceaux Signature Collection
Joined
Mar 14, 2013
Location
Grand Rapids, MI
Gender
Transwoman (she/her)
Only suggestion:

Axe Flamethrower on BellyPuff. Useless for a Physical Sweeper. Also, Alomomolla is useless in singles.


My test team for the tourney:

Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Sneak
- Sacred Sword
- Swords Dance
- King's Shield

Swampert @ Assault Vest
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Earthquake
- Power-Up Punch
- Avalanche

Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]

Greninja @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Surf
- Ice Beam
- Grass Knot
- Dark Pulse

Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 200 Atk / 56 Def / 252 Spe
Naive Nature
- Ice Shard
- Icicle Crash
- Earthquake
- Freeze-Dry

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Hidden Power [Fighting]

That's a pretty good team ya got there. You have a bit of a weakness to Hazards, and no hazard support, though. Idk about having Aegislash as the lead, especially against Tflame and Ttar leads.

Here's a team I made for a good ol' friend. I kinda want to add a spinner or defogger because both Volc and Tflame get rekt by Rocks.

Deoxys (Deoxys-S) @ (No Item)
Trait: Pressure
EVs: 252 Atk / 252 Spd
Hardy Nature
- Stealth Rock
- Spikes
- Fire Punch
- Taunt

Swampert (M) @ (No Item)
Trait: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Scald
- Stealth Rock
- Toxic

Volcarona (M) @ Expert Belt
Trait: Flame Body
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Flamethrower
- Giga Drain
- Bug Buzz

Talonflame (M) @ Leftovers
Trait: Gale Wings
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Flare Blitz
- Swords Dance
- Roost
- Brave Bird

Aegislash (F) @ Air Balloon
Trait: Stance Change
EVs: 252 HP / 252 SAtk / 4 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Flash Cannon
- Shadow Sneak
- King's Shield

Tyranitar (M) @ Weakness Policy
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Crunch
- Stone Edge
- Earthquake
 

Jamie

Till the roof comes off, till the lights go out...
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Gender
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OU
Klefki @ Focus Sash
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Imprison
- Spikes
- Draining Kiss
- Foul Play

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 248 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Earthquake

Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 HP / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind

Aegislash @ Life Orb
Ability: Stance Change
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Sacred Sword

Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Pursuit
- Bug Bite

Swampert @ Assault Vest
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Earthquake
- Avalanche
- Waterfall
- Power-Up Punch

I only find myself winning about 50% of my games with this. What can I do to improve it?
 

Terminus

If I was a wizard this wouldn't be happening to me
Joined
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OU
Klefki @ Focus Sash
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Imprison
- Spikes
- Draining Kiss
- Foul Play

Why on earth are you running offensive Klefki? After SwagPlay was banned, it's got no offensive presence. If you want a good lead, try something unconventional like Galvantula. Or give this thing Light Clay and make it a Screener.

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 248 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Dragon Claw
- Earthquake

Where the hell are the other 4 EVs going? Either way, this is solid if you can get a D-Dance up.

Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 HP / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind

Support move on a Banded Talonflame? Try Adamant @Life Orb w 252 Attack/192 HP/64 Speed

Aegislash @ Life Orb
Ability: Stance Change
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Sacred Sword

Splitting your defenses? Bit risky. Either go for one or the other. I'd recommend 252 HP/252 Attack/4 Special Defense with the Weakness Policy. It's buly enough to survive most SE hits, giving you an instant +2. Add in a SD on that turn and Shadow Sneak wrecks house.

Scizor @ Life Orb
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Swords Dance
- Bullet Punch
- Pursuit
- Bug Bite

Switch Bug Bite for U-Turn and make this Banded. You won't get too many chances to set up and you keep Switch Initiative.

Swampert @ Assault Vest
Ability: Torrent
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Earthquake
- Avalanche
- Waterfall
- Power-Up Punch

Not a bad set, it can live one Special hit that's not STAB Grass, but don't think you can switch it in on a lot. Drop 52 Attack and put that into SDef for a little extra bulk.
 

Jamie

Till the roof comes off, till the lights go out...
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I made your changes, except for the Talonflame one. I switched Tailwind with Steel Wing which it was supposed to have in the first place. I like how it has prio over everything.
 

Jamie

Till the roof comes off, till the lights go out...
Joined
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Gender
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My talonflame has max speed. It's my revenge killer.
 

Snow Queen

Mannceaux Signature Collection
Joined
Mar 14, 2013
Location
Grand Rapids, MI
Gender
Transwoman (she/her)
We Wish You The Best

Flappy Hands (Deoxys-D) @ Red Card
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Taunt
- Magic Coat

This guys function is obvious. He sets up rocks, Taunts some dudes, and Magic Coat is absolutely amazing for Deoxys-S. He has Red Card, which will switch out anything that doesn't 1HKO it.

Blanka (Raikou) @ Assault Vest
Trait: Volt Absorb
EVs: 252 SAtk / 24 SDef / 232 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Volt Switch

This is something I am using to prevent Azumarill and Keldeo from betting thier balls rocked by Thundurus and Meganectric. It functions the same as Meganectric, but I feel that AssVest has proven to be more useful.

Keldeo (Keldeo-R) @ Expert Belt
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Icy Wind
- Scald
- Secret Sword
- Hidden Power [Flying]

Here's my baby. Landorus-T has always been a huge issue for me, as it is incredibly speedy. This is where Keldeo-R comes in. Icy Wind can 1HKO Lando-T unless it has Focus Sash. Scald helps to cripple the increasingly popular Conkeldurr and other similar threats. Secret Sword is basically the bane of Chanseys and Blisseys everywhere, or and Special Wall for that matter. Hidden Power Flying is there to take out Megasaur mainly, because not much else on my team can take it.

Ubermoth (Volcarona) (M) @ Expert Belt
Shiny: Yes
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain

This is my goddamn baby. We all know how this baby functions. I chose Fiery Dance over Flamethrower and Fire Blast because of the high chance of an automatic SpA boost. I also have a Giga Drain in there to wreck any water type that gets bold enough to show it's face. The only thing that this guy absolutely cannot kill is Heatran, but at least he can pop that balloon.

QueenNothing (Weavile) (F) @ Focus Sash
Trait: Pickpocket
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Knock Off
- Ice Punch
- Ice Shard
- Low Kick

My Knock Off buddy, this is one I'm thinking of replacing. It's great for possible late-game sweeping, but it just doesn't hit hard enough. Knock Off is a really good move to have on your team though, and I have used it to get rid of several Scarfed opponents, which is made possible due to the Focus Sash. Pickpocket is used here because, well, it's better than Pressure.

Dio (Azumarill) (M) @ Sitrus Berry
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Aqua Jet
- Play Rough
- Brick Break

This is my best Physical attacker, and the primary reason Keldeo-R is on my team, as Megasaur will destroy this. BellyJet is an amazing combo for taking down lots of brittle threats. Brick Break and Play Rough are just for coverage, but they tend to be useless because EVERYTHING OUTSPEEDS IT.
 
Last edited:

Snow Queen

Mannceaux Signature Collection
Joined
Mar 14, 2013
Location
Grand Rapids, MI
Gender
Transwoman (she/her)
The Sins Never Die

This is an UU team I actually snagged from another site. So why am I putting it here? Well, being new to UU, I figured the best way to get gud is to steal a team, have others help improve it, then dominate.

(Metagross) @ Assault Vest
Trait: Clear Body
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Meteor Mash
- Zen Headbutt
- Earthquake

(Zygarde) @ Lum Berry
Trait: Aura Break
EVs: 120 HP / 252 Atk / 136 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Stone Edge
- Earthquake
- Outrage

(Shaymin) @ Choice Specs
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Seed Flare
- Air Slash
- Earth Power

(Mienshao) (F) @ Choice Scarf
Trait: Reckless
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature (+Spd, -SAtk)
- Knock Off
- High Jump Kick
- U-turn
- Stone Edge

(Mew) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Stealth Rock
- Soft-Boiled
- Psychic

(Medicham) (M) @ Medichamite
Trait: Pure Power
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Bullet Punch
- High Jump Kick
- Zen Headbutt
 

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