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Rate the Last Game That You Played

Cfrock

Keep it strong
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Castlevania: Dawn of Sorrow
Pretty good. I'm very glad it didn't do the 'inverted castle' thing Symphony and Harmony both did, but I don't really like the way you get souls. It can be a grind. I also never really took to Soma as a character. Just make it about Julius fighting Dracula, let's not complicate things. I also think it's hilarious how Arikado is just Alucard in a stereotypical Asian accent. It's like Alucard tried to disguise himself and the best he could do was say his own name in a racist accent, lmao. Good game. Would recommend.

Castlevania: Portrait of Ruin
My copy of this game — which I bought second-hand from a Chinese retailer — doesn't work. Never trust Communists/10.

Puzzle Agent & Puzzle Agent 2
Both are short and basically act as a 'part 1' and 'part 2' situation. I can imagine only playing the first will be very unsatisfying for many people. These are basically Professor Layton if Professor Layton was a cartoon based on Twin Peaks and The X-Files instead of an anime based on accordion music and hideous villagers. Very fun for an afternoon of puzzles that aren't too taxing and a story that is funny and full of charm. Would recommend.
 

Dio

~ ZD's Pug Dealer ~
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Jul 6, 2011
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Gender
Gingerblackmexicanjew
Super Mario Odyssey 9/10 - I never got far in this game when I first got it but a couple of years later I decided to give it another go. I didn't find the first bit that interesting unlike Galaxy which I got into straight away loving the gravity and space theme.

Still, determined to stop Bowser's wedding to kidnapped peach, I persisted past the tutorial area, meeting my side companion cappy who is a cap that captures enemies and allows you to possess their bodies. Or you can throw it and use it for various other purposes.

I liked taking control of the T rex in the first actual level. I found that fun. Fighting the morbidly obese rabbit with the pet chain chomp was good too.

The next area, the desert wasn't that interesting though I liked the sugar skull people and found them to be a cute race. It picked up when I went down a hole and fought an enemy which reminded me of Gohdan.

Next I was presented with a choice of which world to visit. I could pick either a watery one (hell naw!) Or a forest one (Ooooh yeeeah!) The forest had some mechanical watering can robot people in it and a catchy theme when you get out of the first section. Speaking of the music this game has a few rather catchy themes which certainly is welcome. I'd say most are not as memorable as some of the Mario Galaxy themes. When that game came out there was a big deal made about the music as it was the first fully orchestrated Mario adventure.

I didn't really like the lake continent but generally I enjoyed the worlds the game took me to. There's an ice one and even a lunch world which was clearly a repurposed lava level as it still has all the fire enemies left in but they obviously changed it into pools of pink...goo... I guess you might describe it as.

The New Donk city was another rather interesting setting as it was modelled after a human city and its got actual humans in it. Mario is a midget compared to everyone btw. If they are 5ft 9 average height then Mario is a 2ft primordial dwarf, no question about it. Just imagine what he would look like next to Ganondorf. This city level also features a quest where you get a band together who along with the mayor perform the games main and most enjoyable theme, 'Jump Up Super Star' whilst you complete a classic 2D mario style mission.

I found Bowser's castle in this game to be much improved over his usual traditional lair. This time opting for a Japanese temple theme and I love one of the bits of music in it which the kites and lanterns dance along with the beat to. I also liked these pinocchio nosed birds which you can take control of with your hat powers and use their noses to jab into and ping yourself up walls.

The bowser fights weren't as good or epic as those in Galaxy or Galaxy 2 but they weren't bad by any means. Id say a bit more challenging too. I found the final area on the moon quite fun with the low gravity and found the ending of the game rather amusing.

Just got to wait for Odyssey 2 now! This one turned out very good. A decent length too I might add, unlike the very (and dissapotingly) short Galaxy games. What they should do is bring the more open level design from this one along with the length and put them back in space making Galaxy 3. Well thats if they wanted to create the best mario ever anyway.
 
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Cfrock

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Mages of Mystralia
It's nice. Charming, nice to look at, interesting idea of making spells using runes. But I am not going to finish it because, for whatever reason, it just hasn't hooked me. I can feel myself thinking 'How much longer is left?' as I play, and if I'm only playing it so that I can stop playing it then why not just stop playing it right now?
 

Twilight Shadows

"Monster: A word used to discriminate the unknown"
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Oct 30, 2018
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Twilight Realm
I'm not done with this game yet, I still have a little bit more to do, but I guess I can rate it now.

Ratchet & Clank: Up Your Arsenal, 6/10.

This is my first time playing the game without any previous save data for Ratchet & Clank and Ratchet & Clank: Going Commando. I was expecting to run out of money this playthrough, but I never did. I will say however, they could have put more checkpoints halfway through some levels, because most levels you have to complete in one fell swoop.

There are few other things that I have a problem with in this game, 2 of which are glitches, and another is why give me charge boots when they're practically useless. I mean, there's no real good place to use them.

Anyway, the 2 glitches I mentioned earlier were from Planet Daxx and Annihilation Nation. In Planet Daxx you can go out of bounds extremely easily with this simple wall jump and ledge grab, causing the level geometry to go all screwy. In Annihilation Nation, there's a glitch that can happen where some of the disc blade enemies will stay in their cubby and did not move.

If you don't know about the last glitch I mentioned, you can easily fail a Timed Round.
 

DekuNut

I play my drum for you
Joined
Jan 29, 2011
Location
Tangent Universe
Pokemon Mystery Dungeon: Rescue Team DX Demo
9/10
I loved the original game, and it feels so much smoother now. The changes to the gameplay feel natural and honestly better than the original game in some ways. Most of the art design as well. I have some issues with the Pokemon looking like stuffed animals in cutscenes, but it's something I can get past easily.
Loving this thing.
 

Cfrock

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Castlevania: Order of Ecclesia
Another great Castlevania game, although I will say this one was a lot more frustrating than the others. Maybe it's me, but it seemed to be harder than the rest. I definitely died more often, and found I had to grind a few levels more frequently, then in other games. I like the glyphs better than souls, but I do wish these Igavania games would stop making use of rare item drops. There's a lot of needless grinding, and a lot of ultimately useless items, and they distract from the main enjoyment of the games. Overall, really good, though.
 

Twilight Shadows

"Monster: A word used to discriminate the unknown"
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Ratchet & Clank: Going Commando 7/10

I'm not done getting 100% yet, and if I do get 100%, it'll be my first time. I could never get the Platinum Bolts you have to get by completing the spaceship races without missing a single ring. Despite that, this game probably has the most broken level in the entire series, Planet Boldan.

The main reason this level is broken is because depending on how you enter a certain area in the level, you will progress through the level normally or gain access to the Insomniac Museum, however there's one small area in the level where the two triggers overlap, causing some major visual and collision glitches. I only noticed these glitches after finicking around with the out of bounds area, when I was on my way to the Insomniac Museum. However that's not the only thing wrong with this game.

I've had a glitch where I did all the requirements but still didn't get the skill point. It happened to me couple of times, but it's nothing serious cuz you can attempt getting the skill point again and most of the time it will give you the skill point. It's still a bugger sometimes.

Also, this happens to me almost every single Ratchet & Clank game, but when I first played this game, I skipped half the last level for no apparent reason at all and could never recreate it. That also reminds me of the one time I was able to skip the required uses of the Hypnomatic to get through Angela's home planet, however I cannot do the same for the last planet in the game, Planet Yeedil.

Last but not least, there's a glitch that causes any Shield Charger that up when entering a cage match to be wasted, but the only times you need to have this knowledge is when attempting the Impossible Challenge. Despite this game coming out when 100 battle gauntlets were the rage, the Impossible Challenge only has 60 rounds. Which means, by the time you get to the last battle in the challenge, if you plan everything accordingly, you should have 2 or 3 Shield Chargers left over.

Overall, it's still a great game.
 

Kirino

leslie/draco
Joined
Jun 19, 2010
Location
USA
Bloodstained: Shadow of the Night. I've never played a Castlevania game before (not that this necessarily is one, it's just from the same developer and incredibly similar), but I thought it was great. I was expecting to enjoy it based on its similarity to Metroid and its gothic aesthetic, and it delivered pretty well. Soundtrack was baller. The main problem was minor glitches that may be exclusive to the Switch version. Overall, I'd probably give it an 8.5/10, and it's encouraged me to try playing other Castlevania games.
 

Spirit

ZD Legend
Castlevania: Order of Ecclesia
Another great Castlevania game, although I will say this one was a lot more frustrating than the others. Maybe it's me, but it seemed to be harder than the rest. I definitely died more often, and found I had to grind a few levels more frequently, then in other games. I like the glyphs better than souls, but I do wish these Igavania games would stop making use of rare item drops. There's a lot of needless grinding, and a lot of ultimately useless items, and they distract from the main enjoyment of the games. Overall, really good, though.
I really want to play that one.

Yakuza Kiwami
man, what a great game, it had me feeling a few times
The Yakuza series is awesome. Kiwami 2 is even better <3

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I've been playing Daemon X Machina, I got it for free and am enjoying it way more than I thought I would.

It's so cathartic tearing through enemies with a sword in one hand, a machine gun in the other and a rocket launcher on my shoulder while a kick ass death metal track plays. - solid 8/10

 
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Cfrock

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Blossom Tales: The Sleeping King
@A Link In Time mentioned this a while ago and it sounded interesting. It's something of a love letter to top-down Zelda. There are even parts of the music that will sound very familiar to Zelda fans. It's cute, and funny, and pretty good. If you like top-down Zelda you'll enjoy this.
 

Dizzi

magical internet cat....
ZD Legend
Joined
Jun 22, 2016
Blossom Tales: The Sleeping King
@A Link In Time mentioned this a while ago and it sounded interesting. It's something of a love letter to top-down Zelda. There are even parts of the music that will sound very familiar to Zelda fans. It's cute, and funny, and pretty good. If you like top-down Zelda you'll enjoy this.
I got that cuz of alit!!
 

Cfrock

Keep it strong
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Bloodstained: Curse of the Moon
Fantastic little game. The music is tight as hell, and the bosses are really cool. The first one is the engine of a steam train that shovels coal (and you) into its mouth so it can burn it and shoot fire at you. Love it. I also love how when you kill a boss they do one last big attack (that seem unavoidable, not sure if they are) as a last attempt on your life.

:keese: It's great :keese:
 

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