Reposting this thread from yesterday since it was deleted.
While the Wii U is garnering a lot of attention recently due to strong software trying to save the failing system, another low sales machine is forgotten: the PS Vita. Considering Sony did well with the PSP, a system that narrowly outsold the GBA, their handling of the Vita is just bizarre.
The Playstation division is once more advertising its handheld as a way to play consoles games on the go. While it's a bizarre decision considering most people play handheld games for shorter bursts of time, that strategy didn't backfire for the PSP. Another factor must explain the Vita's failure. The true failure of the Vita lies in it mostly being advertised as a means for PS3 and PS4 cross-platform play. The system hardly receives sufficient spotlight for its own games.
What do you think of how Sony has handled the PS Vita thus far? How can the system be better advertised?
While the Wii U is garnering a lot of attention recently due to strong software trying to save the failing system, another low sales machine is forgotten: the PS Vita. Considering Sony did well with the PSP, a system that narrowly outsold the GBA, their handling of the Vita is just bizarre.
The Playstation division is once more advertising its handheld as a way to play consoles games on the go. While it's a bizarre decision considering most people play handheld games for shorter bursts of time, that strategy didn't backfire for the PSP. Another factor must explain the Vita's failure. The true failure of the Vita lies in it mostly being advertised as a means for PS3 and PS4 cross-platform play. The system hardly receives sufficient spotlight for its own games.
What do you think of how Sony has handled the PS Vita thus far? How can the system be better advertised?