I've seen plenty of back-and-forth on this topic (and searched to see if this kind of thread has been made but came up empty), so I'm curious.
For games made before widescreen became standard, which aspect ratio do you prefer? Some folks like to force 16:9 or widescreen even if it stretches the image, and others favor keeping the original size.
I definitely prefer the latter unless there's a way to avoid stretching the HUD or other things on the screen. Even if there is a way to avoid stretching, sometimes I prefer 4:3 just for authenticity's sake.
For games made before widescreen became standard, which aspect ratio do you prefer? Some folks like to force 16:9 or widescreen even if it stretches the image, and others favor keeping the original size.
I definitely prefer the latter unless there's a way to avoid stretching the HUD or other things on the screen. Even if there is a way to avoid stretching, sometimes I prefer 4:3 just for authenticity's sake.