I don't like it. It sounds like it will be incredibly annoying... I always get more stressed when they do too many things in real time, or give me a time limit for a task. This, among other things, is making me reconsider whether I will even want to play SS when it comes out. I mean, I'm already somewhat anxious about the idea of having to hit the enemy in JUST the right way in order for damage to count, having to position my shield properly rather than just block, and all of that action... oh, and I'm uncomfortable with the running energy meter as well. If I've got to run around like a cucco with my head cut off while drinking a potion in battle, on top of all this, that could be the straw that broke the camel's back.
This game is going to be very tough, and require a lot of practice, not to mention your full attention, in order to play. I don't know if I have it in me to work that hard on a game... I just don't think it's worth it.
The previous 3D Zelda games seemed to have the perfect balance of real-time and paused action, and now they seem to be leaning too heavily towards requiring perfect timing. I don't like games that require perfect timing.
If there's a video game rental place around here, I might just rent SS before I buy it... if they're all shut down, I might pass it up. I don't like the way this game sounds.