Ah that's what you meant. I totally agree with this. A lot of same WiiU experiences are on the 3DS. Also as we both already know you can't rely in critic scores as they are not exactly objective reviews at times.It has a goodish amount of exclusives, and they are high quality. However, they are not unique. Almost everything that is on Wii U, there is a 3DS counterpart
I would say the unique experiences we have gotten on the WiiU (not on the 3DS, PS, XB or remakes/reimagining of past games) are:
- Super Mario Maker
- Splatoon
- Xenoblade Chronicles X (Very different to the first game)
- Affordable Space Adventures
- Star Fox Zero (because controls and because the rest of the game is not like SF64 a legit flaw of SFZ)
- Captain Toad
- Nes Remix 1/2
- Wonderful 101
I would argue that's quite a lot. If you asked the same question of the PS4 and XB1 you'd be hard pressed to find this many totally unique experiences on their consoles also.
However I totally get that you are saying, why should someone buy a WiiU when you can get a lot of the same experiences on the 3DS? That's a legit valid issue that Nintendo needs to deal with on the NX.
Agreed. The worst part of this is the WiiU version is objectively worse because the 3DS version was a thing. A lot of content was cut from the Brawl just to make both games play roughly the same on the 3DS and WiiU. But you need to remember that SSB4 was going to be 3DS only. Sakurai didn't want to make a WiiU version. The rest of Nintendo told Sakurai that this decision is insane and he aid alright and made the WiiU version alongside. It's the WiiU version here that is the after thought. The game was either both consoles or neither. As it was never ever going to be WiiU only.Smash Bros Wii U-Smash Bros 3DS
This is the biggest mistake Nintendo has made. Their heaviest hitter could be played on the go. This took away so many sales from the Wii U it isn't even funny.
WiiU only would have been so totally the best but Sakurai could not understand this.