T
Tatlfaerie
Guest
MM is my favorite, though I love OoT as well. I loved how you had the masks that do different things. Bunny Hood was awesome. 

if you properly learn how to manage time in your favor, you'll see the true beauty of the time system.
The Inverted Song of Time and the Double Song of Time make wonders, believe me.
You should really give another chance to this gem
This is actually a good argument. You used something that isn't "Duuhhh First 3D Zelda game". But your last statement made you look like a troll. IMO Majora's is BETTER than Ocarina of Time. Majora's had a bevy of sidequests. I LOVE sidequests. Especially if they are nice and long but are well worth it(read:Kafei and anju quest). Less dungeons means better and longer puzzles. Stone Tower Temple was the best temple. Although flipping the temple gave me headaches. Even though Ocarina introduced those features, Majora's refined those features to near-perfection. I also loved the change in story. Usually the story in zelda games is 1. Bad guy threatens a place, 2. Gods chose lone orphan to do battle with bad guy, 3. Lone orphan gets power to beat bad guy, 4. Lone Orphan and Bad guy do battle and lone orphan wins. It's the LttP syndrome. Ocarina of time is basically LttP with time travel.OoT is the best hands down. it introduced many of new features. and it was the game that introduced the lock on feature. Majoras mask isnt even on the same level as Ocarina of Time.
This is actually a good argument. You used something that isn't "Duuhhh First 3D Zelda game". But your last statement made you look like a troll. IMO Majora's is BETTER than Ocarina of Time. Majora's had a bevy of sidequests. I LOVE sidequests. Especially if they are nice and long but are well worth it(read:Kafei and anju quest). Less dungeons means better and longer puzzles. Stone Tower Temple was the best temple. Although flipping the temple gave me headaches. Even though Ocarina introduced those features, Majora's refined those features to near-perfection. I also loved the change in story. Usually the story in zelda games is 1. Bad guy threatens a place, 2. Gods chose lone orphan to do battle with bad guy, 3. Lone orphan gets power to beat bad guy, 4. Lone Orphan and Bad guy do battle and lone orphan wins. It's the LttP syndrome. Ocarina of time is basically LttP with time travel.
Ocarina of time is basically LttP with time travel.