- Joined
- Apr 3, 2012
- Location
- Narnia
People are always arguing about which is better, so I'm going to summarize and compare the two here for you.
Note: I may miss some things, it has been a while since I've played the two, so message me corrections/essential editions and I'll try to edit them in.
Ocarina of Time:
Gameplay/Mechanics:
+Great combat system
+Varied, fun mini-games, with great rewards
+Awesome and extremely useful items
+Ocarina songs
-Navi
-"Did you get all that"
+Switching between young and adult Link added layers to the game
+Different weapons, shields and outfits added cool aesthetics and varied combat
+Getting Epona to navigate the Hyrule Field saved the player from having to run around on foot tediously
Dungeons/Side Quests:
+Twelve dungeons if you count Ganon's castle and Gerudo training grounds.
-Water Temple
-Some tedious bosses
+Mostly fun, unique bosses
+Fun side quests with useful rewards
Story/Characters:
+Many great and memorable characters
+Epic, heroic story
+You really feel like you've been on an adventure when you're done. Everything Link had to go through in the end is worth it when Hyrule is finally free and Princess Zelda is saved. Quite emotional and memorable.
Ocarina of Time is the perfect heroic adventure game. It was action packed with loads of dungeons a quest that compelled the player to fight your way through each one of them and reach the game's epic conclusion.
Truly the high point of Link's life.
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Majora's Mask
Gameplay/Mechanics:
+Same great combat as Oot
+Fun, varied, challenging mini-games that give awesome prizes
+Still useful items
+The masks! The masks added such good mechanics to the game, and changed up the Zelda formula in an extremely interesting, fun way.
+Unique, numerous swords
+/- Three day cycle. This is a mixed bag, because you either love it or hate it. I personally liked it because it added a sense of urgency
Dungeons/Side Quests:
--Fewer, less interesting dungeons
+Excellent bosses
++TONS of interesting, fun and challenging side quests. This game was all about the side quests, and each of them added a new level of depth to the story and emotional attachment to the characters.
Story/Characters:
+Excellent 3-dimensional characters. The characters in this game blew Oot out of the water. Even though almost all of them were recycled, MM added a new level of depth to each and every one of them. Truly emotional, epic characters
+One of the most emotional subtly epic stories in a video game ever.
Major's Mask was an extremely emotional game, bursting with deep, complex undertones about life, grief and acceptance. How do you come back from such an epic adventure that was Ocarina of Time?
Well you don't really. Link is coming down from the high point in his life and if some theorists are right, he's going to turn into a stalfos soon.
People separate these two games and try rationalize why one is better than the other, but why? These games have a symbiotic relationship, you can't really have one without the other. The epicness of Oot is accented and complemented by the beautiful letdown that is MM. They're best played together
So tell me your opinions about these two games and my comparison. I personally really don't prefer one of the other
Note: I may miss some things, it has been a while since I've played the two, so message me corrections/essential editions and I'll try to edit them in.
Ocarina of Time:
Gameplay/Mechanics:
+Great combat system
+Varied, fun mini-games, with great rewards
+Awesome and extremely useful items
+Ocarina songs
-Navi
-"Did you get all that"
+Switching between young and adult Link added layers to the game
+Different weapons, shields and outfits added cool aesthetics and varied combat
+Getting Epona to navigate the Hyrule Field saved the player from having to run around on foot tediously
Dungeons/Side Quests:
+Twelve dungeons if you count Ganon's castle and Gerudo training grounds.
-Water Temple
-Some tedious bosses
+Mostly fun, unique bosses
+Fun side quests with useful rewards
Story/Characters:
+Many great and memorable characters
+Epic, heroic story
+You really feel like you've been on an adventure when you're done. Everything Link had to go through in the end is worth it when Hyrule is finally free and Princess Zelda is saved. Quite emotional and memorable.
Ocarina of Time is the perfect heroic adventure game. It was action packed with loads of dungeons a quest that compelled the player to fight your way through each one of them and reach the game's epic conclusion.
Truly the high point of Link's life.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Majora's Mask
Gameplay/Mechanics:
+Same great combat as Oot
+Fun, varied, challenging mini-games that give awesome prizes
+Still useful items
+The masks! The masks added such good mechanics to the game, and changed up the Zelda formula in an extremely interesting, fun way.
+Unique, numerous swords
+/- Three day cycle. This is a mixed bag, because you either love it or hate it. I personally liked it because it added a sense of urgency
Dungeons/Side Quests:
--Fewer, less interesting dungeons
+Excellent bosses
++TONS of interesting, fun and challenging side quests. This game was all about the side quests, and each of them added a new level of depth to the story and emotional attachment to the characters.
Story/Characters:
+Excellent 3-dimensional characters. The characters in this game blew Oot out of the water. Even though almost all of them were recycled, MM added a new level of depth to each and every one of them. Truly emotional, epic characters
+One of the most emotional subtly epic stories in a video game ever.
Major's Mask was an extremely emotional game, bursting with deep, complex undertones about life, grief and acceptance. How do you come back from such an epic adventure that was Ocarina of Time?
Well you don't really. Link is coming down from the high point in his life and if some theorists are right, he's going to turn into a stalfos soon.
People separate these two games and try rationalize why one is better than the other, but why? These games have a symbiotic relationship, you can't really have one without the other. The epicness of Oot is accented and complemented by the beautiful letdown that is MM. They're best played together
So tell me your opinions about these two games and my comparison. I personally really don't prefer one of the other
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