- Joined
- Oct 2, 2010
- Location
- Faron Woods
Throught the announcement and development of Ocarina of Time 3D I took for granted that Nintendo's own EAD (their mayor development team) would be in charge of developing the title. It was not until recently that it was revealed that the ones responsible of their development is Greezo, a Japanese third party developer. Both Aounuma and Miyamoto have supervised their job carefully. After knowing this it made me wonder why did Nintendo decided to leave development of this game to a third party. Similar to Metriod Prime which was entrusted to Retro Studios, which was at its time a third party. Considering their success, it is likely that Ocarina 3D was supervised and guarded by the original developer to ensure that the new development team would take the care that the installment deserves. This makes me think though, if Nintendo made the right decition. As far as we know, Star Fox 64 and Kid Icarus are both are been developed by Nintendo's internal teams; which makes it intriguing why Nintendo did not gave this task to EAD -considering they were the original developers to begin with-, and instead Nintendo entrusted it to another company and decided to supervise it.*
The new Ocarina of Time screenshots looks great but they do not live to the standards of other 3DS games. This is the least relevant; many gamers that have tried the demo have confirmed it plays smoothly. Yet it makes me wonder why did they gave this task to Greezo. Was this the right decition? Ocarina is such a remarkable title to leave the development of its remake to a third party. There is a chance that the game could be even better than we expect and Greezo could end making and excellent installment. This could be similar to the outcome Metroid Prime had in hands of Retro Studios. (It also intrigues why did not they gave this task to Retro instead). There is less than two months to go until we can confirm wether this game will be as outstanding as we expect.
The new Ocarina of Time screenshots looks great but they do not live to the standards of other 3DS games. This is the least relevant; many gamers that have tried the demo have confirmed it plays smoothly. Yet it makes me wonder why did they gave this task to Greezo. Was this the right decition? Ocarina is such a remarkable title to leave the development of its remake to a third party. There is a chance that the game could be even better than we expect and Greezo could end making and excellent installment. This could be similar to the outcome Metroid Prime had in hands of Retro Studios. (It also intrigues why did not they gave this task to Retro instead). There is less than two months to go until we can confirm wether this game will be as outstanding as we expect.