- Joined
- Jun 5, 2013
- Location
- In another castle
Music and musical instruments have definately made their home in the series. So, here's the question: Instrument controls, type of instrument, or none at all?
Personally, I would love to have an instrument in Zelda U. It would be a great tool for Nintendo to experiement with and use the Wii U controls in a way that they hope to surprise players with. If we do have one, however, its control scheme should have some freedom to it... one of my biggest peeves in SS was that playing your harp only required 'learning' a song and swaying the Wii Mote side to side. It should be something more along the lines of the Ocarina of Time and the Wind Waker's controls... no handholding... where individual notes are used and songs have to be memorized, and can be played anywhere. Making an original
tune like the scarecrow's song would be a nice return as well. As for what kind of instrument, I'm not partial to any. A flute could be nice
Imagine bagpipes in Zelda...
(I haven't played Spirit Tracks, so I don't know how the pan flute is)
Personally, I would love to have an instrument in Zelda U. It would be a great tool for Nintendo to experiement with and use the Wii U controls in a way that they hope to surprise players with. If we do have one, however, its control scheme should have some freedom to it... one of my biggest peeves in SS was that playing your harp only required 'learning' a song and swaying the Wii Mote side to side. It should be something more along the lines of the Ocarina of Time and the Wind Waker's controls... no handholding... where individual notes are used and songs have to be memorized, and can be played anywhere. Making an original
tune like the scarecrow's song would be a nice return as well. As for what kind of instrument, I'm not partial to any. A flute could be nice

Imagine bagpipes in Zelda...
(I haven't played Spirit Tracks, so I don't know how the pan flute is)