^^ I think going with MM in terms of side content, exploration, and collectables is a great direction for the next Zelda game, and although I love dungeons, I say a smaller amount is better. You don't want like 15, then the game drags on too much. I know this may still seem like too many to some, but 7 or 8 is a good number. Zelda games traditionally have about that number of places/regions to explore, and one dungeon per region would be good exploration-wise, so you feel like the world is diverse. If Nintendo really wants more in there, then make a separate difficulty setting (hard mode) and add more, or even optional ones.