- Joined
- Aug 16, 2012
What are some mandatory tasks presented in Zelda games which you hated to go through? Tasks you wished were altered or eliminated as they were annoying or frustrating for you to get through.
For me, the Tower of Spirits in ST just pissed me off. After every temple, you had go back to it. I know hardcore gamers like it tough throughout, but I'm not so hardcore, and after a temple, I like the game to slow down. I'm a fan of discovering new areas and surroundings and the ease of it before I venture back into a new temple. This tower didn't give a break and it was just plain tedious and boring every time. Make the actual temples longer or add in another, just not this every time.
This next task was technically optional, but the game would have been extremely tough without it, so I basically call this mandatory. Collecting fairies in the temples in MM. Especially without magic and enhanced defence, the game would be tough. I know this was an added challenge to the temples, but this was again annoying. I found the MM temples (other than the Woodfall) to be more challenging to begin with than OoT (other than the Water Temple) and adding the time limit (not a fan of time pressure and I'm someone who just can't play video games for more than at most 2 hours at once) and the fairies made them almost excruciating.
Especially that damn Snowhead temple. The fairies were so out of the way and the temple was long and miserable, my least favorite of all time. Let's just say the temple took me many tries and I had to do the fairy quest separately (remember I am not a hardcore gamer, most things are tougher for me to being with!) I would have rather had a 5th tough temple, rather than getting all those fairies.
So what tasks would you do away with?
For me, the Tower of Spirits in ST just pissed me off. After every temple, you had go back to it. I know hardcore gamers like it tough throughout, but I'm not so hardcore, and after a temple, I like the game to slow down. I'm a fan of discovering new areas and surroundings and the ease of it before I venture back into a new temple. This tower didn't give a break and it was just plain tedious and boring every time. Make the actual temples longer or add in another, just not this every time.
This next task was technically optional, but the game would have been extremely tough without it, so I basically call this mandatory. Collecting fairies in the temples in MM. Especially without magic and enhanced defence, the game would be tough. I know this was an added challenge to the temples, but this was again annoying. I found the MM temples (other than the Woodfall) to be more challenging to begin with than OoT (other than the Water Temple) and adding the time limit (not a fan of time pressure and I'm someone who just can't play video games for more than at most 2 hours at once) and the fairies made them almost excruciating.
Especially that damn Snowhead temple. The fairies were so out of the way and the temple was long and miserable, my least favorite of all time. Let's just say the temple took me many tries and I had to do the fairy quest separately (remember I am not a hardcore gamer, most things are tougher for me to being with!) I would have rather had a 5th tough temple, rather than getting all those fairies.

So what tasks would you do away with?