Shadsie
Sage of Tales
I'm probably going to sound weak for this, but...
I am enjoying Spirit Tracks - a lot. It's a charming game that runs on pure cute-fuel. It's like...everything in it is adorable (except maybe the possessed Zelda-corpse). Little trains, cute little put-put people on wheels, cute ghosts...
But, man, oh, man do I find myself muttering lots of un-cute things at the controls. Maybe it's just that I'm not used to working with a stylus (unless I'm doing digial painting) but I really think Nintendo could have implimented the controls better. I have some weapons that *don't turn off* when I need to sword slash something, then others that turn off right when I'm using them / mid boomerang-path or arrow-shot if I get hit by something even slightly. Oh, and then there's the control of Phantom Zelda - I've dunked Link into lava more than once because I accidently moved her or tried to use a weapon only for the game to think I wanted to jump or to control her.
They aren't game-wrecking for me, just really annoying compared to what I feel are much smoother controls in other games of the series.
What are games of the series that are like this for you? - You enjoy the atmosphere but find yourself using, shall we say... creative... language at the controls?
I am enjoying Spirit Tracks - a lot. It's a charming game that runs on pure cute-fuel. It's like...everything in it is adorable (except maybe the possessed Zelda-corpse). Little trains, cute little put-put people on wheels, cute ghosts...
But, man, oh, man do I find myself muttering lots of un-cute things at the controls. Maybe it's just that I'm not used to working with a stylus (unless I'm doing digial painting) but I really think Nintendo could have implimented the controls better. I have some weapons that *don't turn off* when I need to sword slash something, then others that turn off right when I'm using them / mid boomerang-path or arrow-shot if I get hit by something even slightly. Oh, and then there's the control of Phantom Zelda - I've dunked Link into lava more than once because I accidently moved her or tried to use a weapon only for the game to think I wanted to jump or to control her.
They aren't game-wrecking for me, just really annoying compared to what I feel are much smoother controls in other games of the series.
What are games of the series that are like this for you? - You enjoy the atmosphere but find yourself using, shall we say... creative... language at the controls?