I don't want another "Shadow the Hedgehog" no all I have to say to this thread is no
Meego7 said:Sorry, but I am completely against this idea. Isn't that is what Halo and Resident Evil (and all that jazz) for? If Link had a gun it would soil the good name of Zelda! Little kids play Zelda, my little cousin had a go at Spirit Tracks at the age of 6. She didn't really get anywhere but children should be able to play a game without being scared of it if a gun suddenly appeared, it is also a bad influence.
Majora16 said:No. Just.. no. Not now, not ever. Zelda games (And all of Nintendo's games) are pretty much the only quality games left in the market without the need for blood and gore. Adding guns to the Zelda series would be like giving Princess Peach breast implants or adding drugs as a collectible in Animal Crossing. [...] We have more than enough shooters in the gaming world, why ruin a classic, incredible series by adding guns, just to add to the CODs and Halos?
Satsy said:Rather than complain about how guns are bad or whatever, I don't see a gun working from a mechanic standpoint. We already have 2 recurring weapons that 'shoot' (slingshot and bow), as well as less consistent distance-based items (boomerang, magic rods), so what exactly would a gun bring to the series? Killing enemies in one shot would only kill the difficulty, and frankly it doesn't need to be made any easier.
Durion said:I've already voiced my dislike for the more advanced technology that we have seen in the past, such as the train from Spirit Tracks. I believe that the more advanced technology takes away from the game, and the series as a whole.
It would just turn into a game in which you shoot everything once with a well aimed shot and they would be dead. Not to mention the fact that he genre of the series would change and become much easier, unless they gave it difficulty settings, which Nintendo wouldn't do.
I doubt that the addition of guns would attract anyway near the same figure of gamers that would leave the series either.
Raven said:If Link picks up a gun then his name shouldn't be Link anymore it should be joe or bob or some other plain jane name because anyone can pick up a gun, anyone can use one. [...] All those people who want Link to use a gun obviously don't realize that they don't fit in the series at all. They would rather play games like Grand Theft Epona and LoZ Modern Warfare. Hopefully that never happens in my lifetime..
Simply because it's an idea completely free of any kind of logic. Like these: Let's go wild and give Link a lightsaber! Let's make the soldiers in the next CoD use magic! Let's give Kratos a star rod! Let's put red sheels in the next Need for Speed! [...]
Let's put Link on a Train! Let's put Link in a boat in the middle of a flooded Hyrule! Let's put Link in a world with a circular time system! Let's give Link a musical instrument that's central to the gameplay! Let's give our next Zelda game a light/dark world dynamic!
You could call anything arbitrary.
Which again brings me to: What advantage would a gun bring to the series that there aren't already weapons that more than fulfull the features? For distance firing, you have the slingshot (for distance firing with actual impact you have the bow), fire you have lanterns/candles/fire rod/din's fire, blast radius you have bombs and bombchus... the only thing I don't think the series has yet is something with rapid fire. But I also don't see that lending anything positive to puzzle solving anyway.
StrangeWig said:All these are pretty logical to me, as long as a fantasy world in concerned (except for the train in ST, that was weird). A flying land above Hyrule? No problem, after all, this is a magical world! But guns in Zelda?! WTH?!
Don't you remember how Shadow the Hedgehog sucked, because we were like: "Guns in Sonic?!?! WTH?!"
Again, you seem to be making the mistake of assuming guns and fantasy are mutually exclusive. Guns can coexist with magic just fine--it's just that no fantasy world you conceive of can offer us guns.
Shadow the Hedgehog didn't suck because of guns, it sucked because of its careless execution and awful level design, something Sonic games have been suffering from since the Dreamcast faded into oblivion.
I should admit I was wrong about FF VI and after researching, discovered that there are no gunpowder-based guns, even though gunpowder exists and is referenced by name. There are, however, laser guns aplenty, which brings up some interesting questions of its own. If Beamos is acceptable (that one skips straight to laser guns), why can't less advanced technology be acceptable as well? Also, my point about Skies of Arcadia still stands. No, the game does not have a traditional medieval aesthetic, but neither does The Wind Waker or Majora's Mask. I'd also like to add that the Soul Calibur games actually feature a character with a gun in his sword, named Cervantes--the fact that these are fighting games should make this particularly "egregious," but it doesn't damage anything. The setting of these games is unquestionably medieval and fantasy-based; even if some non-canon characters like Vader make cameo appearances, Cervantes is a canon character.
My point is, if a Beamos and a cannon blend in flawlessly with Zelda's worlds, so can a gun. It doesn't need to take over the game, it doesn't need to be the only method of combat--I just think it can fit in as another item in Link's repertoire. What makes futuristic technology like laser beams more permissible than technology that would possibly use gunpowder or something like it, which already exists in the Zelda universe? When Beamos showed up in A Link to the Past, did they stand out as something particularly bizarre, or did they seamlessly integrate? I'd argue the latter.
Finally, I'd wonder how many people would argue Twilight Princess was ruined by the use of a bazooka near the game's climax. Sure, it's a cannon, but what makes this gunpowder-driven device less technological and more palatable than a gun?
Introducing firearms into Hyrule, would change more then how we would play LoZ. Using our world as a model, firearms changed the way wars were fought, and how nations were ran. In the medieval days. Wars were pretty much won with big armies, and best armor. When firearms were introduce, it changed a lot. Wars became one sided, fast.
Another thing that sort of makes it hard for a proper introduction of firearms is magic. Our world doesn't have magic, so it never played an influence, but Hyrule does. I personally say magic is more powerful and useful then firearms. However, for a simple race like Hylians, firearms would give them the competitive advantage. In the end, it would create war as stated above.
Hyrule doesn't want them. Firearms came after the invention of canons. Hyrule has had canons in Twilight Princess, Wind Waker, Phantom Hourglass, and even Spirit Tracks, but no firearms. For firearms to be introduce properly, they have to be introduced after canons. A LoZ game with firearms, would pretty much have to come after Spirit Tracks.
StrangeWig said:For some reason, I still can't imagine the cam hopping on Link's shoulder as he fires a rifle (of course, I know we're not admiting he'd use something like an AK-47).
It would look very similar to the camera hopping on Link's shoulder as he fires a hookshot, I assure you.