The SSB4 will have different colour schemes for all the characters. Wouldn't it be cool to have costume changes (like Wario in Brawl) instead of just different colours? Maybe Twilight Princess Link could be a costume change of Skyward Sword Link. The same could also happen with Young Link/Toon Link, keeping all the same moves and only changing their appearance and voice.
One thing that would be awesome in SSB4 would be customisable move-sets, so that you can choose what each of the special moves are and assign them to your name.
What I want to know is if Link and Zelda are updated to Skyward Sword incarnations, what happens to Ganondorf and Sheik? Would they we left out all together or replaced by Ghirahim and Demise? I would like to see Ghirahim be playable, but Demise? Maybe as a stage hazard.
Also, it would be cool to be able to roll bombs with Down-B be an option as opposed to only throwing them.
↑This is exactly what I've had in mind. Each character could have a set of costumes, like Wario. Each set could come with its own perks. This ties into your idea of customizable movesets. For example: Link could have the boomerang from
Melee and the Gale Boomerang from
Brawl set to Smash-B, depending on which costume he's wearing;
Ocarina of Time and
Twilight Princess, respectively. Your bomb rolling idea would be perfect for Link's
SS costume. Ah, the possibilities. Hopefully, this wouldn't be hard to implement [if it's included].
If the aforementioned ideas are not implemented, I hope that Hal Labs and others will be able to find a middle ground in Link's moveset; there's only so many buttons to which moves can be assigned. Hopefully, they'll find a way to include Link's SS incarnation, without taking away his popular character traits from past SSB titles.
I know this is a thread about Link, but you bring up a very interesting point about the inclusion of Zelda and Ganondorf. SS Zelda was hardly a fighter. She appeared to be frail and would appear out of place in a
Super Smash Bros. game. Her past incarnations fit perfectly, as they sported a kind of "warrior princess" appeal about them. Sheik also helped, seeing as how he
(?) was essentially a fully "controllable [Down-B] move." The only means I can think of to remedy this, would be either to include SS Zelda, and have SS Impa appear somehow as a Sheik replacement. SS Impa has been shown to be more than capable as a fighter, and would likely have a variety of acrobatic moves at her disposal. I have no idea how this would work in-game, though; but then again, I said the same thing when Sheik was announced to appear in
Melee. I'm sure they'll think of something. If that doesn't work, I guess Sheik could always be adapted to fit a more SS-based appearance.
It's a really tough decision or whether or not to include Ganondorf on their part. Sure, he didn't appear in
Skyward Sword, but is the main villain in the
Zelda series - one of the wielders of the Triforce that bind him, Link, and Zelda together. Perhaps Demise could be a replacement for him, but I honestly can't imagine Demise on a SSB stage. Then again, Bowser was incorporated quite well into the series, despite many perceivable limitations such as his sheer size and other factors. It'll be quite an interesting sight to see if Ganondorf adapts an SS-based look this time around.
Wow, Hal Labs and others really have their work cut out for them. :hmm: