Sonic Mania.
...And I'm already sort of regretting it. It's not because the game is bad or anything, it's just that the controls don't feel fluid at all. There are far too many buttons that don't get used (heck it's pretty much just jump, duck, and move), and I wish that they had a dedicated button for the spin dash. Having to duck down to charge the spin takes a little longer than I'd like, especially in a game that's all about speed. I get that they intended for Mania to play just like the originals, and it probably does, but I just wish that there were more control options.
...And I'm already sort of regretting it. It's not because the game is bad or anything, it's just that the controls don't feel fluid at all. There are far too many buttons that don't get used (heck it's pretty much just jump, duck, and move), and I wish that they had a dedicated button for the spin dash. Having to duck down to charge the spin takes a little longer than I'd like, especially in a game that's all about speed. I get that they intended for Mania to play just like the originals, and it probably does, but I just wish that there were more control options.