- Joined
- May 11, 2011
Is Mario Sunshine WAY more difficult than the other 3d marios? Or is it just me??
I'm playing through it at the moment, and I am having a rough time indeed! Some of the platforming is just brutal and unforgiving.
I never, ever, found the other 3d marios as difficult as this. 64 is mostly easy, and I can't remember having any trouble with the galaxies, or 3d world/land.
Tbh, only 2 mario games are harder for me - Mario 1 and the lost levels. But, for mario 1, that is because you can't save, so that's a different case completely to Sunshine's difficulty.
The shine sprites on Sunshine just seem like they would be on par with optional/bonus stuff that is really hard. Yet it is compulsary in Sunshine. The shine with the manta rays is just ridiculous, there is far too many of them. Petey Piranahs return I hated too, because the gooey blobs kept getting in my way and harming me. I had a horrible time with the shine sprite up in the cage in Ricco harbour, climbing up to it, because the platforming was intense and so precise and Mario would keep falling, and keep getting knocked down by those weird invisible-like enemies. And the camera kept changing and screwing me over. Then there was the red coins one in Ricco harbour, which was kind of easy, but then you had to jump to the shine sprite on the blooper at the end, with massive risk of dying. No indication of this, and trial and error kept occuring, making me sit through the same cut scenes over and over again. The sandbird is obviously hard. And some of the old school levels are very difficult too.
However... this is the strange part... later shine sprites on levels seem EASIER! Or is that just me? :S
I will be happy to see the back of this game.
I'm playing through it at the moment, and I am having a rough time indeed! Some of the platforming is just brutal and unforgiving.
I never, ever, found the other 3d marios as difficult as this. 64 is mostly easy, and I can't remember having any trouble with the galaxies, or 3d world/land.
Tbh, only 2 mario games are harder for me - Mario 1 and the lost levels. But, for mario 1, that is because you can't save, so that's a different case completely to Sunshine's difficulty.
The shine sprites on Sunshine just seem like they would be on par with optional/bonus stuff that is really hard. Yet it is compulsary in Sunshine. The shine with the manta rays is just ridiculous, there is far too many of them. Petey Piranahs return I hated too, because the gooey blobs kept getting in my way and harming me. I had a horrible time with the shine sprite up in the cage in Ricco harbour, climbing up to it, because the platforming was intense and so precise and Mario would keep falling, and keep getting knocked down by those weird invisible-like enemies. And the camera kept changing and screwing me over. Then there was the red coins one in Ricco harbour, which was kind of easy, but then you had to jump to the shine sprite on the blooper at the end, with massive risk of dying. No indication of this, and trial and error kept occuring, making me sit through the same cut scenes over and over again. The sandbird is obviously hard. And some of the old school levels are very difficult too.
However... this is the strange part... later shine sprites on levels seem EASIER! Or is that just me? :S
I will be happy to see the back of this game.