- Joined
- May 6, 2013
For better or for worse, we live in an industry ruled by sequels, where taking risks on brand new IPs is becoming rare, replaced more and more often by regular iterations of established franchises. At least, this is the case on the “AAA” level, and Nintendo is certainly not excluded from this observation. However, I’m not going to get on a soapbox and rant about sequelitis; I’ll save that for another day. And the simple fact is, at the end of the day, developers wouldn’t make sequels if consumers weren’t buying them. When you truly love a game, it is hard to not want more.
Same platform sequels (sequels that appear on the same piece of hardware as the previous game) are interesting to me in the sense that they (generally) give developers a chance to focus less on making their core game engine work, and more on polishing the gameplay and adding new ideas. Because of this, you often find same platform sequels that outshine the originals in many ways. However, in most cases this results in a sequel that has refined many elements of the original, but has not really taken the franchise to the next level. That kind of leap is often reserved for a sequel on a brand new platform.
Here are a couple of mine for now:
Mario & Luigi: Bowser's Inside Story is a unique game on my list because it is the only one that I chose which I do not necessarily think was the best in the series up to the point of its release; I’d probably reserve that spot for the original Mario & Luigi: Superstar Saga on the Game Boy Advance. However, Bowser's Inside Story is right up there, and clearly superior to the first DS game in the series (Partners in Time) so it makes my list. Bowser’s Inside Story was such a unique take on the formula, making Bowser the star of the show as the main playable character, while the Mario brothers still played a strong supporting role, getting swallowed and exploring the inside of his body (which had some of the best platforming / puzzles in the series.)
Donkey Kong Country 2: Diddy's Kong Quest I’ve gone back and played both the original Donkey Kong Country and its sequel, Donkey Kong Country 2: Diddy’s Kong Quest, many times now, and I have to admit, a part of me wonders what exactly I saw in the original at the time. Don’t get me wrong, it’s still a fun game, but it’s not really quite the spectacular game that it felt like at the time, and when you take away the awesome graphics (which haven’t aged well) and awesome music (which has), the game behind them is a fun but fairly basic platformer. Some people make this claim about the original trilogy as a whole, but I have to disagree; Diddy’s Kong Quest is still excellent to this day. It’s tough to quantify exactly what it does that the original did not, but it feels vastly more nuanced and a lot more complex. Pretty much everything good about the original comes back kicked up a notch, while a bunch of new stuff (including some awesome animal buddies like the spider) is added to the mix. And the already great soundtrack somehow managed to get even better for the sequel.
Same platform sequels (sequels that appear on the same piece of hardware as the previous game) are interesting to me in the sense that they (generally) give developers a chance to focus less on making their core game engine work, and more on polishing the gameplay and adding new ideas. Because of this, you often find same platform sequels that outshine the originals in many ways. However, in most cases this results in a sequel that has refined many elements of the original, but has not really taken the franchise to the next level. That kind of leap is often reserved for a sequel on a brand new platform.
Here are a couple of mine for now:
Mario & Luigi: Bowser's Inside Story is a unique game on my list because it is the only one that I chose which I do not necessarily think was the best in the series up to the point of its release; I’d probably reserve that spot for the original Mario & Luigi: Superstar Saga on the Game Boy Advance. However, Bowser's Inside Story is right up there, and clearly superior to the first DS game in the series (Partners in Time) so it makes my list. Bowser’s Inside Story was such a unique take on the formula, making Bowser the star of the show as the main playable character, while the Mario brothers still played a strong supporting role, getting swallowed and exploring the inside of his body (which had some of the best platforming / puzzles in the series.)
Donkey Kong Country 2: Diddy's Kong Quest I’ve gone back and played both the original Donkey Kong Country and its sequel, Donkey Kong Country 2: Diddy’s Kong Quest, many times now, and I have to admit, a part of me wonders what exactly I saw in the original at the time. Don’t get me wrong, it’s still a fun game, but it’s not really quite the spectacular game that it felt like at the time, and when you take away the awesome graphics (which haven’t aged well) and awesome music (which has), the game behind them is a fun but fairly basic platformer. Some people make this claim about the original trilogy as a whole, but I have to disagree; Diddy’s Kong Quest is still excellent to this day. It’s tough to quantify exactly what it does that the original did not, but it feels vastly more nuanced and a lot more complex. Pretty much everything good about the original comes back kicked up a notch, while a bunch of new stuff (including some awesome animal buddies like the spider) is added to the mix. And the already great soundtrack somehow managed to get even better for the sequel.