I havent found anything like this online so i thought i'd make one, having finished both versions.
Gamecube: real version with Link left handed
Wii: everything mirrored to make Link right handed
Gamecube: goes into first person when using slingshots/clawshots etc.
Wii: goes into third person when using slingshots/clawshots etc.
Gamecube: harder to do spin attack however you wont have to wait a few seconds before doing another spin attack
Wii: easier to do spin attack however you will have to wait a few seconds before doing another spin attack
Gamecube: cant move and aim slingshots/clawshots etc.
Wii: can move and aim slingshots/clawshots etc.
Gamecube: can hold 2 weapons at a time (other than the sword)
Wii: can hold 4 weapons at a time
Gamecube: can get off epona very easily (hold R then press A)
Wii: cant do that (not that I know of)
Gamecube: flying using analog
Wii: flying by pointing at screen
Gamecube: you use A to use the spinner attack rather than the button you use to ride the spinner (so if you equipped it to Y you wouldnt use Y to attack you would use A)
Wii: you use B to use the spinner attack (much better)
well thats all I can think of, feel free to share anything I missed out. Overall i felt that the wii controls were better than the gamecube, and thats mainly because you can move and aim.
One complaint I have with the gamecube controls is that you can only hold 2 items at a time because midna uses the Z-Button which is a waste of a button, why couldnt she be down on the d-pad or something. Also I hate how right on the D-pad shows the map whereas in the wind waker its up on the D-pad so it took a while to get used to it. Oh well.
Edit: excuse me for the typo in the title
P.S twilight princess doesnt count as a wii game, its like calling donkey kong junglebeat a wii game.
Gamecube: real version with Link left handed
Wii: everything mirrored to make Link right handed
Gamecube: goes into first person when using slingshots/clawshots etc.
Wii: goes into third person when using slingshots/clawshots etc.
Gamecube: harder to do spin attack however you wont have to wait a few seconds before doing another spin attack
Wii: easier to do spin attack however you will have to wait a few seconds before doing another spin attack
Gamecube: cant move and aim slingshots/clawshots etc.
Wii: can move and aim slingshots/clawshots etc.
Gamecube: can hold 2 weapons at a time (other than the sword)
Wii: can hold 4 weapons at a time
Gamecube: can get off epona very easily (hold R then press A)
Wii: cant do that (not that I know of)
Gamecube: flying using analog
Wii: flying by pointing at screen
Gamecube: you use A to use the spinner attack rather than the button you use to ride the spinner (so if you equipped it to Y you wouldnt use Y to attack you would use A)
Wii: you use B to use the spinner attack (much better)
well thats all I can think of, feel free to share anything I missed out. Overall i felt that the wii controls were better than the gamecube, and thats mainly because you can move and aim.
One complaint I have with the gamecube controls is that you can only hold 2 items at a time because midna uses the Z-Button which is a waste of a button, why couldnt she be down on the d-pad or something. Also I hate how right on the D-pad shows the map whereas in the wind waker its up on the D-pad so it took a while to get used to it. Oh well.
Edit: excuse me for the typo in the title
P.S twilight princess doesnt count as a wii game, its like calling donkey kong junglebeat a wii game.
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