FlatxSharp
Music to last through the ages
- Joined
- Jul 5, 2010
- Location
- Las Vegas
When WW first came out, I was infuriated. I thought it was silly. The graphics. The brightness. The way Link looked. All of it was so infantile and, imo a joke! I was offended that it would be considered a Zelda game!
Now, before you start shooting arrows and me and rolling bombs under my feet, know that I now, and have for a while, been able to enjoy WW. I've played the game a myriad of times and it's one of my faves now.
One thing about this game that makes it really unique (?) as far as Zelda games go, is Link's personality. I thought that in WW, Link was a bit more of an individual. He had more facial expressions such as being mad when swimming in water, and raising his eyebrows whenever there was a hint nearby to solve the current puzzle.
Although TP is a more recent game, I can only really remember one time where Link showed full expression. It was when he first stumbled in on Hena's building in the fishing hole. He glanced around with a very exited smile on his face.
Nevertheless, this was one of the more awkward moments in the game for me. I got that same uncomfortable feeling that I felt during the cut scene after beating the water temple. :puppy:
Because SS is clearly going to be a more colorful game like WW is, do you think they're going to have Link be more of a real person, with his own personality and expressions? Or, do you think they'll keep him as he's been for years as in OoT, TP, and all of the 2D games?
Which one to you want?
Personally, I like the quiet, almost mindless Link more. I feel closer to the game and more like its a personal experience.
Now, before you start shooting arrows and me and rolling bombs under my feet, know that I now, and have for a while, been able to enjoy WW. I've played the game a myriad of times and it's one of my faves now.
One thing about this game that makes it really unique (?) as far as Zelda games go, is Link's personality. I thought that in WW, Link was a bit more of an individual. He had more facial expressions such as being mad when swimming in water, and raising his eyebrows whenever there was a hint nearby to solve the current puzzle.
Although TP is a more recent game, I can only really remember one time where Link showed full expression. It was when he first stumbled in on Hena's building in the fishing hole. He glanced around with a very exited smile on his face.
Nevertheless, this was one of the more awkward moments in the game for me. I got that same uncomfortable feeling that I felt during the cut scene after beating the water temple. :puppy:
Because SS is clearly going to be a more colorful game like WW is, do you think they're going to have Link be more of a real person, with his own personality and expressions? Or, do you think they'll keep him as he's been for years as in OoT, TP, and all of the 2D games?
Which one to you want?
Personally, I like the quiet, almost mindless Link more. I feel closer to the game and more like its a personal experience.