So...as a Zelda player, I naturally come across game mechanics that I like and ones that I dislike. I find story characters that I like and dislike, same with items, puzzles, scenarios, and structures. And, naturally, I also desire some length of change in these aspects. But really, how much change is too much change to do? Last night, I was reading an article at ZeldaInformer titled "Why Can't Link Be Black?" (clicky). I read the article, agreed with it in some points, and went to the comments where I knew it'd be nothing but hatred. Changing the MC's skin color is so very insignificant. I've played game after game where there's an established main character, and there's all sorts of customization options available. These options never destroyed the identity of the character, the game in question, or the series to which the game belonged.
There we have it. A minor change is too much to you. What change would you be willing to accept in Zelda, and what change - if not HOW MUCH - would you shoot down immediately?
There we have it. A minor change is too much to you. What change would you be willing to accept in Zelda, and what change - if not HOW MUCH - would you shoot down immediately?