ShadowDiety
Nanomachines, son.
- Joined
- Apr 12, 2012
- Location
- Michigan
8 does it for me.
This is what I liked about TP. It didn't have 2 of any type of dungeon. It had what you mentioned, minus the technology/metal/electricity-based one.My idea of the perfect number of dungeons is 11 for one plant-based dungeon, one fire-based, one water-based, one technology/metal/electricity-based, one earth/sand-based, one ice-based, one sky/air-based, one time-based (the Temple of Time), one light-based, one darkness/shadow-based, and of course, Hyrule Castle / Ganon's Castle, or something along those lines as the last dungeon.
MM was this way when you take into account the Skultulla dungeons.I went with 13+, but I have a caveat. I don't think all dungeons should be required to be beaten in order to finish the game and some should be optional challenges with cool rewards.