Dungeons are what most people love in Zelda (aside from me) and one criticism i hear towards a few Zeldas are how long they take to get you to the first dungeon. In Majora's Mask we have to wait the first three days out, get the Ocarina during an encounter with Skull Kid, rid ourselves of the Deku Scrub mask/curse, fix a witch, hire a boat, rescue a monkey and then we can get into the dungeon.
In TP we have a handful of things to do in Ordon including rescuing kids, doing chores, summoning hawks, yapping to locals, being turned into a wolf, running over Hyrule castle's rooftops, navigating sewers, meeting a princess and following a monkey through a thick fog before getting to the first dungeon...
whereas in OoT we have to find a sword and a shield and then we get to enter a giant tree- cue first dungeon.
So the question is this; how long should a Zelda game take to spring the first dungeon on you?
How long do you prefer to wait before the first dungeon?
Which games take too long and which games are just right?
Have fun
In TP we have a handful of things to do in Ordon including rescuing kids, doing chores, summoning hawks, yapping to locals, being turned into a wolf, running over Hyrule castle's rooftops, navigating sewers, meeting a princess and following a monkey through a thick fog before getting to the first dungeon...
whereas in OoT we have to find a sword and a shield and then we get to enter a giant tree- cue first dungeon.
So the question is this; how long should a Zelda game take to spring the first dungeon on you?
How long do you prefer to wait before the first dungeon?
Which games take too long and which games are just right?
Have fun