Turo602
Vocare Ad Pugnam
- Joined
- Jul 31, 2010
- Location
- Gotham City
Yes. But only to games that have beat the test of time and prove to still be fun. Doesn't mean graphics don't matter.
I'm not saying Graphics don't matter which I think they do but it's not something I look at when I'm thinking about buying a game.Yes, definitely! I'm tired of people saying that graphics don't matter. Graphics do matter, but they just don't happen to be one of the biggest factors in the minds of passionate gamers. Graphics are a little modifier, sort of like an exponent, if you will. If the graphics are moderate, and you aren't really extremely impressed by them but at the same time are not displeased, then it's like an exponent of 1, and the game stays the same for you. If the game has unbelievable graphics that you feel are just right and take your breath away, then think of it as a larger exponent the better the graphics get. When the game has graphics that appeal to you, the game is better, you just don't quite notice it. The same can be said with bad graphics, but in an opposite manner. Bad graphics can represent the negative exponent. The worse the graphics get, the more you tend to dislike the game. If you're one of those that can ignore horrible graphics, then good for you! Most people, however, can't stand graphics that are extremely horrible.
With time our standards are increased. It also depends on what you plan on and are used to seeing. If they made a Call of Duty game in 8-bit then that wouldn't be considered very good, would it? It would be almost totally rejected by the market without even a second thought, no matter how good the game is! With a game like Zelda, however, it depends on what you plan to see as said earlier. If you really want a 2D game, then it doesn't bother you if they came out with a new game with 2D graphics. Some modern and younger gamers may not like the game so much, though. That being said... graphics do, they just aren't (usually!) a game-changing factor.
I recall graphics having an enormous priority in the early 90's. Where it was almost a major selling point behind several games. Donkey Kong Country being the biggest example. Te revolutionary graphics system it used helped make it the best selling game for the SNES. Which later led to DKC becoming one of the top 10 most overrated games of all time in 05. Due to the graphics maintaining the sales over gameplay. It actually outsold SMW 2:Yoshi's Island for Nintendo's use of kiddy style graphics and crayon drawn backgrounds. The initial draw for the Genesis was that it had 16 bit graphics over the 8 bit NES. Then the SNES with almost double the colors than the Genesis, then the Genesis had a faster processor. Gameplay mechanics never really came into these arguments at all, only how pretty and colorful the games looked.
The Genesis/SNES wars of the early 90's also used graphics as a major selling point by comparing various third party ports. They were both constantly declaring that Genesis Mortal Kombat had many more frames of animation over the SNES version, while SNES EarthWorm Jim had much better rendered backgrounds than the Genesis port. Graphics were the main argument with other ports such as Maximum Carnage, Clayfighter, or Jurassic Park. Then both companies tries using terminology to lure people in by saying that the SNES has the Super FX chip, while Genesis has "Blast Processing."
http://www.sega-16.com/Features/Marketing the Genesis/Sega Ad 3_jpg.jpg
http://socksmakepeoplesexy.net/images/irish/32x-print_small.jpg
http://101videogames.files.wordpress.com/2010/04/starwing_pal_box.jpg
Some of the tv commercials were just as ridiculous. Especially when it came to Gameboy vs. Game Gear.
To me it looks that people began choosing gameplay over graphics much later. Especially when companies started re releasing older games through ports and nostalgia generated interest. As well as franchises brought about interest in previous titles such as Final Fantasy or Mega Man.
Is that some sort of sexual joke