DvSag
The Void in the Triforce
- Joined
- Mar 4, 2009
- Location
- New Jersey
Zelda games are known for quite a few things, but one of the main draws that make this game so enticing is the opportunity to play with some of the coolest gizmos and gadgets in any story ever told. Some of these tools would even make James Bond envious.
But do you think it's getting out of hand? In the early days of Zelda, we were introduced to only a few gadgets per adventure, but we always had uses for them. Nowadays, (Twilight Princess in particular) we're given an arsenal of weapons to use at our whim, but with some of them seem to lose their usefulness after a short way into the story. For instance, did anyone else ever go back to using the slingshot once they got the Hero's Bow? Were the underwater bombs and wall-climbing bombs worth the extra cash for those few and rare instances you needed them? Was the Dominion Rod worth keeping around if it only aided you through the Temple of Time and moving those owl statues? And sure the Spinner was fun, but did it serve any aid to you other than a select few puzzles? Do you know if it could even be used in battle? Did you even try? Yea, me neither.
Now, it seems to me that Nintendo wasn't even trying to give multiple uses to some of these gadgets. Some of these items like the Dominion Rod could have easily been given purpose in battle, but they weren't. Why? I'm not sure, but if that's what's going to happen to some gizmos in the "items-a-plenty" Zelda games, are they worth even having?
So, I ask you, is it worth having all the cool gadgets just for the sake of having an artillery in your pocket? Or would you prefer to go back to the old days where we were only given about a dozen weapons, but got the opportunity to use them constantly?
But do you think it's getting out of hand? In the early days of Zelda, we were introduced to only a few gadgets per adventure, but we always had uses for them. Nowadays, (Twilight Princess in particular) we're given an arsenal of weapons to use at our whim, but with some of them seem to lose their usefulness after a short way into the story. For instance, did anyone else ever go back to using the slingshot once they got the Hero's Bow? Were the underwater bombs and wall-climbing bombs worth the extra cash for those few and rare instances you needed them? Was the Dominion Rod worth keeping around if it only aided you through the Temple of Time and moving those owl statues? And sure the Spinner was fun, but did it serve any aid to you other than a select few puzzles? Do you know if it could even be used in battle? Did you even try? Yea, me neither.
Now, it seems to me that Nintendo wasn't even trying to give multiple uses to some of these gadgets. Some of these items like the Dominion Rod could have easily been given purpose in battle, but they weren't. Why? I'm not sure, but if that's what's going to happen to some gizmos in the "items-a-plenty" Zelda games, are they worth even having?
So, I ask you, is it worth having all the cool gadgets just for the sake of having an artillery in your pocket? Or would you prefer to go back to the old days where we were only given about a dozen weapons, but got the opportunity to use them constantly?