I'm sure many of us have felt a company pulling at the chains of a series that should have fallen long ago now held on life support for earning continued revenues.
Avoiding the stereotypical Call of Duty, Assassin's Creed, insert annualized franchise here response, both GoW franchises-Gears of War and God of War-are dead horses.
Both trilogies had tales of triumph and misery to tell with worthwhile conclusions. Kratos ended his war with the gods in Olympus whereas Marcus Phoenix stopped the Locust Horde in its tracks. Since God of War III and Gears of War III, filer prequels have been created. They naturally lack the scope of their predecessors and feel like drawn out attempts at some extra cash. God of War at least offered multiplayer for the first time. Gears of War instead chose to focus on the unlikeable Baird and his platoon.
What franchises have overstayed their welcome? Where and why did they go downhill?
Avoiding the stereotypical Call of Duty, Assassin's Creed, insert annualized franchise here response, both GoW franchises-Gears of War and God of War-are dead horses.
Both trilogies had tales of triumph and misery to tell with worthwhile conclusions. Kratos ended his war with the gods in Olympus whereas Marcus Phoenix stopped the Locust Horde in its tracks. Since God of War III and Gears of War III, filer prequels have been created. They naturally lack the scope of their predecessors and feel like drawn out attempts at some extra cash. God of War at least offered multiplayer for the first time. Gears of War instead chose to focus on the unlikeable Baird and his platoon.
What franchises have overstayed their welcome? Where and why did they go downhill?