- Joined
- May 3, 2012
I started playing TP when it first came out on the gamecube and I stopped right before the Lakebed Temple. The wolf thing was really throwing me off. After completing Skyward Sword, I picked up TP on the Wii and decided to try to beat it again (almost 6 years later).
Once again I wasn't really feeling the wolf thing, but it was the bugs you had to collect that was the worst part. It made the wolf portion and human parts feel like two different games. After I got through all that, past the Lakebed Temple, it started to feel more like a Zelda game.
First what I didn't like about the game. The wolf parts in the beginning were annoying, but it was better later on. Also, I feel the world is way too big for it's own good. It feels very empty, especially Hyrule field. The dungeons also suffered from this, I would think there would be a ton to do in a room, but I would breeze right through it and feel like it's all wasted space. You could explore and find all kinds of treasure, but it felt pointless. The graphics were good, but the game felt brown and dark.
The game had a lot of good parts too. There were some really neat new characters as well as some cool new weapons and items, though many are underused. Most of the dungeons were pretty good, though the bosses were easy. My top three are Arbiters Ground, City in the Sky, and the Temple of Time. I feel the story was pretty strong and interesting and the ending was good. (spoiler) I did not like how Zant turned out. He seemed so mean and bad all game, then he takes off his mask and he's a twisty freak and turns out to be a weak pawn.
Overall, I'm glad I beat it, but I don't think I'll play it again, maybe in like 10 years. I recently finished the Wind Waker as well, and I found that game to be much more fun and vibrant. Twilight Princess is my least favorite 3D Zelda, though it is still a good game.
Once again I wasn't really feeling the wolf thing, but it was the bugs you had to collect that was the worst part. It made the wolf portion and human parts feel like two different games. After I got through all that, past the Lakebed Temple, it started to feel more like a Zelda game.
First what I didn't like about the game. The wolf parts in the beginning were annoying, but it was better later on. Also, I feel the world is way too big for it's own good. It feels very empty, especially Hyrule field. The dungeons also suffered from this, I would think there would be a ton to do in a room, but I would breeze right through it and feel like it's all wasted space. You could explore and find all kinds of treasure, but it felt pointless. The graphics were good, but the game felt brown and dark.
The game had a lot of good parts too. There were some really neat new characters as well as some cool new weapons and items, though many are underused. Most of the dungeons were pretty good, though the bosses were easy. My top three are Arbiters Ground, City in the Sky, and the Temple of Time. I feel the story was pretty strong and interesting and the ending was good. (spoiler) I did not like how Zant turned out. He seemed so mean and bad all game, then he takes off his mask and he's a twisty freak and turns out to be a weak pawn.
Overall, I'm glad I beat it, but I don't think I'll play it again, maybe in like 10 years. I recently finished the Wind Waker as well, and I found that game to be much more fun and vibrant. Twilight Princess is my least favorite 3D Zelda, though it is still a good game.