It seems I'm going to be the odd man out here, but I for one was not that impressed with the ending. The scene where Zelda goes to sleep, okay, that made me want to cry. But the ending did not feel as special. The thing is, Fi was not a very emotional character until the end of the game, so the emotion she was trying to let out felt very forced. Nintendo could've found a way to make the ending emotionally appealing while still keeping Fi in character. (because I'm all knowing in the ways of storytelling [/sarrcasm]) I felt more emotion when the other Zelda sidekicks left, even Tatl whom I hated, because they all stuck to character. It was also because they were more integrated into the story, unlike Fi who sits as "just a sidekick" one of which we haven't had since Navi, but even Navi had more Personality. Don't get me wrong. I liked Fi. As annoying as she was, she was my sword-girl thingy and I didn't want her to go away. But I would've felt more emotion if she had stuck to character. I would've been happy had she been given emotions before the very end, or had no emotions until the very end.
The rest of the ending outside the Fi scene was... meh... okay at best. It didn't really bring out anything in me EXCEPT Groose's comment about about the name of the adventure.
I feel like I owe SS game an apology because I'm always speaking negative about it, but it really isn't that bad. Still, I don't think its anywhere near one of the best.