- Joined
- Oct 4, 2009
- Location
- United States
"An earthquake opens up a previously hidden cavern in Altar Cave near the village of Ur on the floating continent. Four young orphans under the care of Topapa, the village elder, explore the earthquake's impact and come across a crystal of light. The crystal grants them a portion of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive family of their mission and set out to explore an overworld outside the area in which they were brought up to bring back balance to the world.
Their adventures bring them to discover that there lies a whole world beyond the boundaries of the floating continent upon which they were living. In the world below, they discover that a warlock named Xande, one of three apprentices to the legendary Archmage Noah, is trying to possess the crystals of light to bring forth chaos and disorder. The four warriors eventually arrive at the Crystal Tower where they discover that the Cloud of Darkness is the source of the recent events. The Cloud attempts to bring back a similar situation as the Flood of Light a millennia earlier so that the world is pulled into the void. The warriors from the light traverse into the domain of the dark crystals to free the imprisoned dark warriors and defeat the Cloud of Darkness, thereby restoring the crystals and balance to the world."
I bought Final Fantasy III for the DS earlier this week. I have not put it down since I purchased it other than to play a just a little of Order of Ecclesia. Right now I've got close to 14 hours logged on my first save and I will assume I'm a little over 50% through the game considering I'm close to the Water Crystal. So far the game is great, the only thing missing is a deeper story line. Considering the game was originally published in 1990, before I was born, I guess I shouldn't set my standards too high!
The game is a very standard RPG, and of course, the typical FF game. Jobs, Equipment, Items, etc. There is a total of 23 jobs which are unlocked as you come across each crystal. Unfortunately, the last crystal has some of the best classes that you can unlock, and it's very late in the game. Luckily, if you're up to it, Job grinding is very very easy because of it being separate from the character's actual level.
My current set up:
Ingus - Knight
Luneth - Red Mage
Refia - White Mage
Arc - Black Mage
In the beginning of the game I started out with Warrior, Warrior, Red Mage, Thief. The Warrior class was very powerful with it's ability Advance which cases extra damage, but also weaken your defense. I loved Red Mage for both the White and Black magic capabilities, and Thief was good for stealing potions and similar items that may cure status problems. Unfortunately, the Thief is weak, can't wear heavy armor, and steals some pretty useless items that I can buy other then some equipment later in the game. The Warrior job becomes inferior to the Knight class which can use the Level 1 Cure Magic and is also a very good tank who will automatically defend your other party members.
I changed the Jobs of all of my characters half way through the game. Unfortunately it made all of them weak, regardless of their level because the only thing that the level of your character affects is the amount of your HP. Your Job Level is based on Job Points which are received through each character's Job actions such as Healing as a White Mage, Defending as a Knight, Using your Black Magic as a Black Mage, etc. You need 100 JP to level up your Job. I believe all jobs give you 20 JP per action until level 10 and then it may vary based on the class between 8 and 14 or something like that I was reading. So basically, if the jobs you're leveling have the Guard or Defend action, you can use that action over and over during the same battle and get at least 1 job level per battle.
This is definitely my favorite DS game so far. I have not even touched Phantom Hourglass since I purchased this game. Any talk about farming, grinding, Jobs, favorite places, favorite places to level up, the story, and equipment is welcome!
Their adventures bring them to discover that there lies a whole world beyond the boundaries of the floating continent upon which they were living. In the world below, they discover that a warlock named Xande, one of three apprentices to the legendary Archmage Noah, is trying to possess the crystals of light to bring forth chaos and disorder. The four warriors eventually arrive at the Crystal Tower where they discover that the Cloud of Darkness is the source of the recent events. The Cloud attempts to bring back a similar situation as the Flood of Light a millennia earlier so that the world is pulled into the void. The warriors from the light traverse into the domain of the dark crystals to free the imprisoned dark warriors and defeat the Cloud of Darkness, thereby restoring the crystals and balance to the world."
I bought Final Fantasy III for the DS earlier this week. I have not put it down since I purchased it other than to play a just a little of Order of Ecclesia. Right now I've got close to 14 hours logged on my first save and I will assume I'm a little over 50% through the game considering I'm close to the Water Crystal. So far the game is great, the only thing missing is a deeper story line. Considering the game was originally published in 1990, before I was born, I guess I shouldn't set my standards too high!
The game is a very standard RPG, and of course, the typical FF game. Jobs, Equipment, Items, etc. There is a total of 23 jobs which are unlocked as you come across each crystal. Unfortunately, the last crystal has some of the best classes that you can unlock, and it's very late in the game. Luckily, if you're up to it, Job grinding is very very easy because of it being separate from the character's actual level.
My current set up:
Ingus - Knight
Luneth - Red Mage
Refia - White Mage
Arc - Black Mage
In the beginning of the game I started out with Warrior, Warrior, Red Mage, Thief. The Warrior class was very powerful with it's ability Advance which cases extra damage, but also weaken your defense. I loved Red Mage for both the White and Black magic capabilities, and Thief was good for stealing potions and similar items that may cure status problems. Unfortunately, the Thief is weak, can't wear heavy armor, and steals some pretty useless items that I can buy other then some equipment later in the game. The Warrior job becomes inferior to the Knight class which can use the Level 1 Cure Magic and is also a very good tank who will automatically defend your other party members.
I changed the Jobs of all of my characters half way through the game. Unfortunately it made all of them weak, regardless of their level because the only thing that the level of your character affects is the amount of your HP. Your Job Level is based on Job Points which are received through each character's Job actions such as Healing as a White Mage, Defending as a Knight, Using your Black Magic as a Black Mage, etc. You need 100 JP to level up your Job. I believe all jobs give you 20 JP per action until level 10 and then it may vary based on the class between 8 and 14 or something like that I was reading. So basically, if the jobs you're leveling have the Guard or Defend action, you can use that action over and over during the same battle and get at least 1 job level per battle.
This is definitely my favorite DS game so far. I have not even touched Phantom Hourglass since I purchased this game. Any talk about farming, grinding, Jobs, favorite places, favorite places to level up, the story, and equipment is welcome!