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Favorite/Least Favorite Zelda Games

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Finally completed Wind Waker (HD) after so many years. I've owned the original for like 14 or 15 years and I made a good few attempts but for one reason or another I never finished it until now.

I'd say the game is fantastic in just about every department. Soundtrack, visuals, story, characters, combat, but it feels lacking in things to do after a while. You can max out your rupees and weapons and collect figurines, heart pieces and treasure, but at a certain point you come to find that only the main story (in particular returning to Hyrule) is left. I dunno, I'd like some repeatable or fun minigames or something like that. I feel like the world has a lot of potential for things like deep sea exploration and hunting sea monsters (Orca has quite a few sets of jaws in his house) but we never got that. Apparently a sequel was in development but canned in favour of Twilight Princess. I know Phantom Hourglass is a sequel but it's not really the same. I'd still very much like to see a Wind Waker 2.


As for how it ranks, honestly feel like I prefer OOT and Majora's Mask but Wind Waker is up there too. A fantastic game.
 
Joined
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Oh boy, where will I start? I've played a good few games to start with, some of them more noticable than others but uhhh here's mine.
  1. Ocarina of Time - The story, music and the environment. It's such a great game with its cast of captivating characters and mechanics. Also the fact that you can go back and forth in time to overcome certain obstacles really captivates the idea of puzzle-solving. The dungeon designs are really thought out and themed. Like the water temple (that's my favourite btw)
  2. Wind Waker - There's something that I love about islands in a way and this game really shows that sense of isolation when you're travelling to them across the sea. I haven't played much of it but I plan to get back into the game however possible. The music's great too, especially Outset.
  3. Triforce Heroes - A real underdog and one of the few games to support co-op multiplayer. If not the most modern of them. While the co-op system is elaborated upon in this game, you can still enjoy it in single player but some of the features are effectively out of bonds without finding new friends to play with. I don't have many friends who have this game so I had to rely on randoms to help me through the trickier parts of the game world. trust me, it took me 10 attempts to beat the Lady's Pets with a cooperative team. Lotta times, the players tend to meander off the main task when we're supposed to coordinate.
    TriforceSuckMyUnit.jpg
  4. Breath of the Wild - Lotta reviews tend to elaborate on the game's level of exploration, that I agree with, but there's little to explore. The world feels barren and it tends to be repeated with the same encounters; Enemies, moblin bases, shrines and nothing else. Sure there's some interesting parts of the world but they all feel too similar to each other. If the different regions have vastly different biomes then it'd definitely be up the list a bit. Then there's the durability system; With the exception of the Master Sword, the complete inability to repair and reforge your equipment forces you to stock up on decent swords for dungeons and tough boss fights; And to lose that powerful spear mid-fight breaks the momentum. They really need to implement this to help promote equipment maintenance rather than treating the weapons as single use.
  5. Majora's Mask - Ah the Cult favourite. Such an elaborate hot mess of a game that was a filler to keep the Zelda joy alive whilst Nintendo worked on their next game. A lot of people love the game, don't get me wrong but... this didn't feel like a Zelda experience. The story is rich and the cast was, without doubt, memorable but... there's so much to do with so little time like literally, you have a limited time window to get s*** done before the moon blows everything wholesale. This whole 'time-limit' idea kinda goes against the whole concept of Legend of Zelda; A game about freedom and exploration and seeing what the land offers but to do that with the clock ticking really dilutes the whole experience. I know it ties in well with the game in itself but with this sheer level of side-missions, NPCs and nit-picking time to pull out the ocarina to restart THE whole time-frame really kicks me the wrong way. It never appealed to me to ever enjoy the game as it should but who am I kidding? I'm just a drop in the ocean when it comes to reviewing these games but who knows.
 

Chevywolf30

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My most favorite game is Twilight Princess!
I like all of the games I've played, so it's kind of hard to pick one I don't like that I've actually bothered to play. Hm... I think I'd choose Age of Calamity as my least favorite game.
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Grogson

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The original is my favourite along with A Link to the Past and A Link between worlds. Minish Cap is also up there.
I guess the one I've played that is the least good is Tri-force Heroes, but then again I've had a ton of fun with it.
 

Chevywolf30

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The original is my favourite along with A Link to the Past and A Link between worlds. Minish Cap is also up there.
I guess the one I've played that is the least good is Tri-force Heroes, but then again I've had a ton of fun with it.
Asking the real questions, have you played Twilight Princess?
 

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