Over the years the Legend of Zelda has continually been reimagined and redesigned to bring about a fresh take on almost every game. They were given specific features that aided the players in their quests. Ocarina of Time, Majora's Mask, and Wind Waker all had the Magic Meter, MM had a wide supply of masks to select from, and Twilight Princess introduced the Hidden Skills. These are only a few examples, as I'm sure there are many more within the rest of the games.
It's been said that Zelda has inspired other gaming series similar to its genre to borrow certain elements from its formula. But only recently the same occurred within our own franchise. Almost out a year already, Skyward Sword had introduced a new line of gameplay features:
Although most or probably all of these were in other non-LoZ before this, it was cool to have a few fresh features to partake in.
Now, what about you? Do you enjoy having new features (in and outside Zelda), as with Skyward Sword, or prefer the formula to return to its roots? Was there anything I forgot to list above? And finally, what sort of features—namely from other action/adventure franchises—would you want in the Legend of Zelda?
It's been said that Zelda has inspired other gaming series similar to its genre to borrow certain elements from its formula. But only recently the same occurred within our own franchise. Almost out a year already, Skyward Sword had introduced a new line of gameplay features:
- Adventure Pouch
- Dowsing
- Stamina Meter
- Item upgrades
- Shield Meter
- Air Gauge
Although most or probably all of these were in other non-LoZ before this, it was cool to have a few fresh features to partake in.
Now, what about you? Do you enjoy having new features (in and outside Zelda), as with Skyward Sword, or prefer the formula to return to its roots? Was there anything I forgot to list above? And finally, what sort of features—namely from other action/adventure franchises—would you want in the Legend of Zelda?
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