- Joined
- Apr 5, 2008
- Location
- Chula Vista, San Diego, CA
I just made that thread asking if you think the Professors give you pokemon too fast, but that got me thinking.
Do you wish you had more choices to your game? I've been playing Star Wars: Knights of the Old Republic 2 recently, and it has a karma system that affects your powers. I was just thinking if Pokemon added something along those likes. Then your Rival could be the opposite of what you choose. For example, people can ask you for help and you can mess with them. Or the Rival in GSC steals the Pokemon, maybe YOU can steal the Pokemon. I don't know, I just always think Pokemon games are too straight-forward and adding a Karma system would be fun.
Obviously it won't happen. Do you think it should have more choices? How do you think they should be implemented?
Do you wish you had more choices to your game? I've been playing Star Wars: Knights of the Old Republic 2 recently, and it has a karma system that affects your powers. I was just thinking if Pokemon added something along those likes. Then your Rival could be the opposite of what you choose. For example, people can ask you for help and you can mess with them. Or the Rival in GSC steals the Pokemon, maybe YOU can steal the Pokemon. I don't know, I just always think Pokemon games are too straight-forward and adding a Karma system would be fun.
Obviously it won't happen. Do you think it should have more choices? How do you think they should be implemented?