First, let me explain what I mean by "rupee exchange". I've been playing the original Legend of Zelda lately, and the way the bow works in that game brought this question about. In LoZ, each arrow uses up one rupee (If I'm right, this type of process is called equivalent exchange). As long as you have rupees, you have arrows. So, by "rupee exchange", I mean using rupees to fuel items.
Rupees have had various degrees of usefulness from game to game, ranging from totally inconsequential to constantly in use. Recently, rupees seem to have become less important with so few things that are necessary to buy (I'm going off of personal experience. I never buy any kind of potions, I just use fairies). Some of the games deal with this by raising the prices to outrageous sums (namely Wind Waker). The only time I've ever used a vast amount of rupees, they did something more than just net me a new item, they made the item work.
So, do you think the feature of using rupees to fuel your items (Ex: rupees-> arrows, rupees-> Magic Armour) should return?
Rupees have had various degrees of usefulness from game to game, ranging from totally inconsequential to constantly in use. Recently, rupees seem to have become less important with so few things that are necessary to buy (I'm going off of personal experience. I never buy any kind of potions, I just use fairies). Some of the games deal with this by raising the prices to outrageous sums (namely Wind Waker). The only time I've ever used a vast amount of rupees, they did something more than just net me a new item, they made the item work.
So, do you think the feature of using rupees to fuel your items (Ex: rupees-> arrows, rupees-> Magic Armour) should return?
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