Bosses are supposed to present a challenge and be imposing.
A lot of the time they're big creatures that need taking down to progress, and these big creatures often pour on the spectacle to get that adrenaline pumping.
But do you like big spectacle bosses?
Do you like going up against giant creatures that look like they're going to tear straight through you?
Zelda does the big boss thing a lot, especially in the 3D games where it is easier to show scale, but we've also had the likes of Debbie/Ghirahim who are standard human size who have still put up a fight.
So, do you like big spectacle bosses, or do you prefer the more intimate tests of strength with something your own size?
A lot of the time they're big creatures that need taking down to progress, and these big creatures often pour on the spectacle to get that adrenaline pumping.
But do you like big spectacle bosses?
Do you like going up against giant creatures that look like they're going to tear straight through you?
Zelda does the big boss thing a lot, especially in the 3D games where it is easier to show scale, but we've also had the likes of Debbie/Ghirahim who are standard human size who have still put up a fight.
So, do you like big spectacle bosses, or do you prefer the more intimate tests of strength with something your own size?