I think people tend to forget just how diverse the series already is. The largest reason for people thinking that Zelda is an incredibly repetitive franchise is because they played the same game for almost a decade before the next one came out. The main series games are all labors of love made by people who go out of their way to make the finished product the best possible game they can. It doesn't always pan out to be what they wanted it to, but it is always evident that somebody at least tried. There are similarities between games, but that's because that formula is what people (both developers and players) keep coming back for. We also have to remember these are games made for kids...yes, KIDS...and they deserve to have fun as we once did when we first bombed a secret bombable wall, when we first beat the dungeon of the Great Deku Tree and then watched it wither away as we ditched one life for another of blissful adventure. I think a lot of people in gaming communities tend to forget that these are games, and many great games have formulas that haven't changed in centuries. Fun is not equivalent to new, my heart will always pound when I open my eyes at the count of ten and look around for my friend as it always will when I volley that energy right back at that demon lord Ganon(dorf).