• Welcome to ZD Forums! You must create an account and log in to see and participate in the Shoutbox chat on this main index page.

Do we need a cheery, upbeat and light-hearted Zelda game next?

Sheikah_Witch

I just really like botw
Joined
Apr 8, 2019
Location
Sweden
Breath of the Wild's sequel seems to take a turn for the darker side of things, with a scary trailer featuring some kind of resurrection of a mummy Ganondorf.

Breath of the Wild itself was a rather serene and desolate adventure, having Link roaming the post-apocalyptic Hyrule like a ghost.

We've had the twisted surrealism of Majora's Mask and A Link to the Past and the bleakness of Twilight Princess and Link's Awakening, even Ocarina of Time had it's scary and tragic moments.

Of the 'mainline' series, the ones I think that can be perceived as cheery and upbeat are The Wind Waker and Skyward Sword - but that was 10 and 20 years ago. In the HD era, with the freewheeling open-air approach as the new standard for Zelda going forward, would you like to see a cheery, bright, fairy tale-esque game with little to no scary moments or melancholia, and an emphasis on quirky humor and goofy moments?
 
The only time I've found Nintendo to do quirky humour right was in Wind Waker, and for as cheery as that game looks and sounds and sometimes genuinely is, it's still a post apocalyptic tale about losing history and leaving a loving home.

I prefer dark stuff, and I think Zelda is better suited to a darker tone than a light one.

Plus I guess Tri Force Heroes could be described as light hearted and cheery and look how bad that game is.
 

mαrkαsscoρ

Mr. SidleInYourDMs
ZD Champion
Joined
May 5, 2012
Location
American Wasteland
ignoring the dark undertones, the LA remake was easily a cheery, upbeat zelda, and I'm not partial to that so my answer would be nah, I'm also more keen to the more upfront somewhat mature part of zelda
I don't really need the next zelda to be on the same level of dark as MM or potentially botw2, but more something along the lines of ocarina of time
 

Castle

Ch!ld0fV!si0n
Joined
Oct 24, 2012
Location
Crisis? What Crisis?
Gender
Pan-decepticon-transdeliberate-selfidentifying-sodiumbased-extraexistential-temporal anomaly
Do we want Final Fantasy without the sappy melodrama? Eeeeeh...

no.

If we're going on this grand adventure to save kingdoms with themes of finding courage running in the background, then there has to be something at stake. Can't have courage without something scary to face off against.
 

Dio

~ It's me, Dio!~
Joined
Jul 6, 2011
Location
England
Gender
Absolute unit
Quite a few Zelda games are pretty upbeat and BoTW was definitely one of the lighter entries. It didn't really dwell on the doom and gloom and everyone seems to be getting on with their lives with the divine beasts and monsters mainly being an annoyance rather than something which makes everyone live in terror.

I'd much prefer a darker entry which focussed more on the fear and doom. Majora's Mask style.
 

Kirino

Tatakae
Joined
Jun 19, 2010
Location
USA
I'd definitely prefer a slightly darker and more mature tone. In terms of art style especially, I'd like to see a game that takes after Twilight Princess or the Wii U tech demo from a while back. If nothing else, it'd be a nice change of pace given the relatively lighthearted nature of recent games.
 

Bowsette Plus-Ultra

wah
ZD Legend
Joined
Mar 23, 2013
Location
Iowa
Gender
Lizard
No. The heroic journey should ultimately be about sacrificing something or someone in the journey to victory. The journey means less if it's just a lighthearted tale of a differently abled mute boy hitting things until they die.
 
Joined
Mar 15, 2020
Location
United States
Naw, we've had enough consecutive cheery Zelda's. BotW is great, but I hope after the sequel Nintendo ditches the cel-shading for at least one entry and goes with an art style closer to the N64 games or TP.
 

thePlinko

What’s the character limit on this? Aksnfiskwjfjsk
ZD Legend
A cheery artstyle and dark tone aren’t mutually exclusive things. Neither are a dark artstyle and a goofy tone.

Twilight Princess easily had the darkest artstyle (dark as in I can’t see what I’m doing) yet is full of goofy moments and is quite hard to take seriously at times. Conversely Majoras Mask has easily the darkest tone in the series, yet is incredibly bright and colorful.

That being said if I had to choose I’d go with the kind that has a bright and colorful artstyle and a dark tone. I don’t want the artstyle dark because then the game is going to look hideous (*cough* Twilight Princess *cough*), but a darker story and atmosphere is a nice contrast to Nintendo’s usual style, and I’m glad that Zelda tends to be the series that provides it.
 

MapelSerup

not actually Canadian
Joined
Feb 19, 2020
I prefer a slightly more cartoony design than games like TP. BOTW and OoT/MM are the perfect balance for me. I really like darker Zeldas, MM being one of my favorites; but it’s not just the themes, it’s that Link feels out of place. The fact that young Link was forced to deal with doom is what makes me truly feel that he exemplifies the Triforce of courage.
 

Users who are viewing this thread

Top Bottom