- Joined
- Sep 22, 2022
- Location
- Inside the walls
For me, it'd be Golden Sun: Dark Dawn. Not a bad game by any means at all, but it didn't have the same feel as the original GBA titles.
There were a whole slew of problems with it, too-- enemies in the next-to-final area are weak to all elements, and if you beat an enemy with an element they're weak to, you get double the exp, so you don't even have to grind that much for the endgame to be laughably easy; there are several completely arbitrary points-of-no-return in the game, which means you can miss hidden items, and more importantly, djinni, thus becoming unable to get the best summons in the game. One of the party members, Himi, barely has any presence in the story and feels like an afterthought-- this is a shame, too, since she's a unique earth-element caster rather than the standard physical fighter.
It's still an enjoyable game, but compared to the games that came before... yeah, it's disappointing.
There were a whole slew of problems with it, too-- enemies in the next-to-final area are weak to all elements, and if you beat an enemy with an element they're weak to, you get double the exp, so you don't even have to grind that much for the endgame to be laughably easy; there are several completely arbitrary points-of-no-return in the game, which means you can miss hidden items, and more importantly, djinni, thus becoming unable to get the best summons in the game. One of the party members, Himi, barely has any presence in the story and feels like an afterthought-- this is a shame, too, since she's a unique earth-element caster rather than the standard physical fighter.
It's still an enjoyable game, but compared to the games that came before... yeah, it's disappointing.