Some people say that sailing is all their is to The Wind Waker. While its true that you don't get the choice to travel on foot in TWW (or warp unless you're in the boat,) all of the dungeons are land-based and there aren't many major fights (saves for the big octos) that you engage primarily from KORL...
While playing through the story we are on land quite a lot but once the game has ended there is a lot more sailing involved since we need to move from one location to another much more frequently and we don't spend much time on the land masses we visit (while looking for the likes of heart pieces etc).
So, do you think there was enough land based action in TWW, or was there too much sea?
Do you think it had enough of both but one was focused upon more than the other?
Do you think the land masses should have been bigger?
While playing through the story we are on land quite a lot but once the game has ended there is a lot more sailing involved since we need to move from one location to another much more frequently and we don't spend much time on the land masses we visit (while looking for the likes of heart pieces etc).
So, do you think there was enough land based action in TWW, or was there too much sea?
Do you think it had enough of both but one was focused upon more than the other?
Do you think the land masses should have been bigger?
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