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Developing a True Zelda Dungeon

Lord_Cathaseigh

Like a sir.
Joined
Apr 21, 2012
Oh dear! I... This is supposed to be a real-life Zelda dungeon, and since this is still in the early designing phase, I think this seems a bit too overtly complicated for this early in the development cycle! Perhaps we should stick to more basic concepts?
Oh boy, I didn't realize this was supposed to be a for-real for-real real-life dungeon! I suppose all I can say is good luck!
 
Joined
Oct 14, 2013
Location
Australia
Oh boy, I didn't realize this was supposed to be a for-real for-real real-life dungeon! I suppose all I can say is good luck!
Yeah wow.

He should concact Miyamoto's team about this. This idea could be coming to a theme park near you. Nintendo is doing the theme part thing now as we all know.
 

Jusenalky

Plansmith
Joined
Dec 6, 2015
Hm... Perhaps there are elements we can draw inspiration from... Do you know of the TV program 'Wipeout'? There are obstacles that could serve some purpose in the dungeon?
 

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