One can infer they'll be easy, believe it or not. Go back to all previous Zeldas, including AoL. Which did you find the hardest? AoL would be my personal choice but everyone has their own skills at each kinda game. Anyway, after AoL, you notice every single Zelda game has gotten more lenient on the player, the penultimate easy game was Twilight Princess among the hardcore Zelda player consensus.
We know SS is bringing change. We also know SS' competitor is
Ocarina of Time (which is kinda wierd IMO). There is also the trend that Zeldas become easier as time goes by. But SS is also bringing change, trying to compete with OoT. One idea is that SS will be harder than OoT, which to me was a pretty easy game in its own right.
Basically what I'm trying to say is, people can infer from previous Zelda experience that SS will be somewhat easy. We don't know for sure, but it is a logical conclusion as far as I know.
I would quicker agree with you than debate; it is a HUGE FREAKING CLOUD. Why else would they cover the map with that thing if not because of a dungeon, or maybe a huge section of land? Maybe it is the final boss battle or an extension of it?
Eh, that is arguable. I find the menus to be slow, personally, because you have to do all that dragging and what not. It will likely be fixable with faster motions, but still.
Cuju, I'm saying that there could be any number of final edge enhancements that make the menus a bit smoother and easier to access, not to mention navigate. I don't know for sure, but it is a thought!