Kirino - 4 (Ragnarokio, Funnygurl555, Spiritual Mask Salesman, The Sun Fan) Funnygurl555 - 1 (Kirino)
As the day progressed, everyone settled on killing Kirino. Try as he could, there was no hop for him. As he struggled the remaining town members gathered around and took turns tearing him to bits. As they did so, a cloud of black smoke rose from the limbs and pieces of Kirino's body. Kirino was a Mole Person, the Mafia Tailor.
Suddenly, as the fog cleared, the Cryptids realized they had cast out the last of the corruption plaguing them. No longer living in fear, they dispersed for the final time, disappearing one by one. They had saved themselves at long last.
Living Cryptids: 5 Spiritual Mask Salesman - Shadow People - Vanilla Town
Morbid Minish - Slender Man - Vanilla Town
Ragnarokio - Chupacabra - 1 Shot Cop
Funnygurl555 - Skinwalker - Vanilla Town
The Sun Fan - Mothman - Cop
Dead Cryptids: 8 Giri - Loch Ness Monster - Vanilla Townie
Mido - Sasquatch - Town Miller CynicalSquid - Wendigo - Serial Killer Moe the Moblin - Martian - Vanilla Town Zinger2099 - Jersey Devil - Mafia Goon Rubik - Kraken - Town Rolestopper Storm - Swamp Monster - Mafia Roleblocker
Kirino - Mole Person - Mafia Tailor
Thank you for playing everyone! I'll be posting setup info in here as the evening progresses. As always, I'll take constructive criticism on the setup and the way I moderated. I am by no means perfect in either, though I will always strive to do a good job at it.
The for the setup I tried something different. The basis is a 13 player game exactly using a role randomizer for the 33 potential roles mentioned at the game start post. 7 integers, from 1 to 100, are picked at random. Since they are integers there can be duplicates, which are perfectly fine. These numbers correspond to a randomizer that assigns a letter based on which numbers pop up.
All randomizations were done using Random.org and the various randomization programs on the site.
1-50 = S (Scum Roles)
51-65 = I (Investigative Roles)
66-75 = P (Protective Roles)
76-85 = K (Killing Roles)
86-95 = M (Mason Roles)
96-100 = A (Action/Result Modification Roles)
7 letters will be the output to the 7 numbers input, but that doesn't mean that the number of power roles will be 7, since the letter saturation can create more than one power role per letter. The matrix for the letter combinations will be in a spoiler below because it's insanely huge and I don't wanna take up an entire page with it.
I = [Cop OR Tracker]
II = [Cop OR Tracker], [1-Shot Cop OR 1-Shot Tracker]
III = [Cop OR Tracker], [Cop OR Tracker], [1-Shot Neapolitan OR 1-Shot Gunsmith]
IIII = [Cop OR Tracker], [Cop OR Tracker], [Neapolitan OR Gunsmith]
IIIII = [Cop OR Tracker], [Neapolitan OR Gunsmith], [Cop OR Tracker OR Neapolitan OR Gunsmith], [Cop OR Tracker OR Neapolitan OR Gunsmith]
P = [Bodyguard OR Doctor]
PP = [Bodyguard OR Doctor], [[Bodyguard OR Doctor] OR Jailkeeper]
PPP = [Bodyguard OR Doctor], [[Bodyguard OR Doctor] OR Jailkeeper], [Bodyguard OR Doctor OR Jailkeeper]
PPPP = [Doctor OR Bodyguard OR Jailkeeper], [Doctor OR Bodyguard OR Jailkeeper], Jailkeeper, Bodyguard
K = [1-Shot Paranoid Gun Owner OR Vengeful]
KK = Vigilante, [1-Shot Paranoid Gun Owner OR Vengeful]
KKK = Vigilante, 1-Shot Paranoid Gun Owner, Vengeful
KKKK = 1-Shot Paranoid Gun Owner, Vengeful, Vigilante, [1-Shot Paranoid Gun Owner OR Vengeful]
M = [Innocent Child OR Friendly Neighbor]
MM = Innocent Child, [2 Masons OR Friendly Neighbor OR Fruit Vendor]
MMM = 2 Masons, Fruit Vendor, [Innocent Child OR Friendly Neighbor OR Fruit Vendor]
MMMM = 3 Masons, [Innocent Child OR Friendly Neighbor OR Fruit Vendor]
Action/Result Modification Roles
A = [Miller OR 1-Shot Bus Driver]
AA = [Miller OR 1-Shot Bus Driver], [Roleblocker OR Rolestopper]
AAA = [Miller OR 1-Shot Bus Driver], [Roleblocker OR Rolestopper], [[Weak/Hider*] OR 1-Shot Commuter]
AAAA = [Miller OR 1-Shot Bus Driver], Roleblocker, [Weak/Hider OR 1-Shot Commuter], [Miller OR Roleblocker OR Rolestopper OR (Weak/Hider) OR 1-Shot Commuter OR 1-Shot Bus Driver]
SSSSSSS = Mafia Goon, Mafia Goon, Serial Killer
SSSSSS = Mafia Goon, [Mafia JOAT OR Mafia Roleblocker] OR [Godfather OR Mafia Tailor]
SSSSS = Mafia Goon, [Mafia JOAT OR Mafia Roleblocker] OR [Godfather OR Mafia Tailor], Serial Killer
SSSS = Mafia Goon, Mafia Goon, [Mafia JOAT OR Mafia Roleblocker]
SSS = Mafia Goon, [Mafia JOAT OR Mafia Roleblocker], [Godfather OR Mafia Tailor], Serial Killer
SS = Mafia Goon, [Mafia JOAT OR Mafia Roleblocker], [Godfather OR Mafia Tailor]
S = Mafia Tailor, Mafia Godfather, [Mafia JOAT OR Mafia Roleblocker], Serial Killer
0 Ss = Mafia Tailor, Mafia Godfather, [Mafia JOAT OR Mafia Roleblocker]
OR statements within the spoilers above imply equal opportunity for a role. A 50/50 chance is decided by a coin flip. Anything else is decided with a spinner. If more than 4 or any I, P, K, M, or A roles were created through randomization, the maximum number of any of those categories (4 in each case) would be used. S has a cap at 7 to create better structuring for a weaker scum team to exist. If 7 S were rolled, the game would be a realatively straight forward game, thus a weak scum team and an SK to pad the fact that Town would have no powers.
I kept hoping that Sun would just investigate me during the last couple of days, but for some reason he investigated everyone else first, which was pretty inconvenient, as a town result would've at least given me a chance. That's also why I didn't kill last night.
Before the game started I took the ordered list of players from the sign-ups and randomized the list to get a truly random spread. I then rolled a set of 7 random integers, getting the following:
This resulted in the following role possibilities...
AA: [Miller(heads) OR 1-Shot Bus Driver(tails)], [Roleblocker(heads) OR Rolestopper(tails)]
II: [Cop(heads) OR Tracker(tails)], [1-Shot Cop(heads) OR 1-Shot Tracker(tails)]
SSS: [Mafia Goon], [Mafia JOAT(heads) OR Mafia Roleblocker(tails)], [Godfather(heads) OR Mafia Tailor(tails)], [Serial Killer]
...and the following role distribution... Miller
1-Shot Cop Mafia Goon
Mafia Tailor Serial Killer
The final 5 slots were filled with Vanilla Town, and then randomly mixed and assigned to the already randomly mixed player list. The Cryptids were then added for flavor. Thus...
Mido - Miller - Sasquatch
Rubik - Rolestopper - Kraken
TheSunFan - Cop - Mothman
Ragnarokio - 1-Shot Cop - Chupacabra
Morbid Minish - Vanilla Town - Slenderman
Moe The Moblin - Vanilla Town - Green Aliens
FunnyGurl555 - Vanilla Town - Skinwalker
Spiritual Mask Salesman -Vanilla Town - Shadow People
Giri - Vanilla Town - Lochness Monster