Lozjam
A Cool, Cool Mountain
One of the biggest complaints of open world games, is that Open World games tend not to have the best combat systems. It tends to get repetitive, too bland with enemy encounters that all feel the same, and use the same strategies to beat.
For example, Skyrim, while it is still a great game, has a terribly shallow combat system, of which the same strategies can be used for practically any enemy in the game.
Now, games such as Final Fantasy XV, and Xenoblade Chronicles X are open world, and I would say they do have a great combat system, each in their own unique way. However, those are RPG's, and they are still plagued with some problems as well. Such as the fact that it's sometimes purely a numbers game, where higher leveled enemies are nearly impossible to defeat.
The best combat in an open world game, of the action variety is probably either The Witcher3, and Metal Gear Solid V. Both had excellent battle systems that were dynamic.
But do you think Breath of the Wild can beat it? Breath of the Wild has already shown off a variety of enemies, each one of them being incredibly dynamic and intuitive. The A.I. As we have seen so far, is absolutely fantastic just like MGSV was. Enemies can weild different weapons to give differing moves, and also the enemy types are quite different as well. They can use items and cover to their advantage, they can noticeably skirt around bombs, and other obstacles.
Not only that, but Link has such a variety within his Arsenal of move sets to draw from. At any given time Link can:
Spin attack/Power attack
Jump Attack
Jump + Shield Slide for mobility + Aiming
Glider
Use bow
Use weapon
Throw weapon
Use Runes
Dodge + Flurry Rush
That is along with Environmental cues such as setting a whole base on fire, pushing rocks down, using exploding barrels, ect.
You can also take a stealth route as well.
And I think what may be the best thing about Breath of the Wild, that will give it an edge over Skyrim and FFXV, is that it is less of a numbers game. Any enemy, can be beaten with skill and wit. No matter what level you are, it's much more possible due to Link's agility to dodge attacks that come your way. You just need to get creative to how to beat them(Such as using freaking Magnesis to sling shot a sword right into a Guardians Eye).
Plus, Enemies seem to have much more variety than other open world games now(and even Zelda games). You will have to exploit different weak spots, dodge different attacks(like electric attacks from Lizalfos), and take different strategies however you want.
For example, Skyrim, while it is still a great game, has a terribly shallow combat system, of which the same strategies can be used for practically any enemy in the game.
Now, games such as Final Fantasy XV, and Xenoblade Chronicles X are open world, and I would say they do have a great combat system, each in their own unique way. However, those are RPG's, and they are still plagued with some problems as well. Such as the fact that it's sometimes purely a numbers game, where higher leveled enemies are nearly impossible to defeat.
The best combat in an open world game, of the action variety is probably either The Witcher3, and Metal Gear Solid V. Both had excellent battle systems that were dynamic.
But do you think Breath of the Wild can beat it? Breath of the Wild has already shown off a variety of enemies, each one of them being incredibly dynamic and intuitive. The A.I. As we have seen so far, is absolutely fantastic just like MGSV was. Enemies can weild different weapons to give differing moves, and also the enemy types are quite different as well. They can use items and cover to their advantage, they can noticeably skirt around bombs, and other obstacles.
Not only that, but Link has such a variety within his Arsenal of move sets to draw from. At any given time Link can:
Spin attack/Power attack
Jump Attack
Jump + Shield Slide for mobility + Aiming
Glider
Use bow
Use weapon
Throw weapon
Use Runes
Dodge + Flurry Rush
That is along with Environmental cues such as setting a whole base on fire, pushing rocks down, using exploding barrels, ect.
You can also take a stealth route as well.
And I think what may be the best thing about Breath of the Wild, that will give it an edge over Skyrim and FFXV, is that it is less of a numbers game. Any enemy, can be beaten with skill and wit. No matter what level you are, it's much more possible due to Link's agility to dodge attacks that come your way. You just need to get creative to how to beat them(Such as using freaking Magnesis to sling shot a sword right into a Guardians Eye).
Plus, Enemies seem to have much more variety than other open world games now(and even Zelda games). You will have to exploit different weak spots, dodge different attacks(like electric attacks from Lizalfos), and take different strategies however you want.
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